MakeHuman vs Tripo AI
MakeHuman
makehumancommunity.orgTripo AI
tripo3d.aiSide by side
| Figure | MakeHuman | Tripo AI |
|---|---|---|
| Price from | Free | $4.58/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | Yes | Yes |
| Linux | Yes | — |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 11 |
| Spec score · 3D modeling software | 8.3 (#48) | 9.3 (#4) |
| Spec score · Game Character Creation Software | 7.9 (#15) | 8.7 (#6) |
| Spec score · Game 3D Modeling Software | 7.9 (#18) | 8.7 (#10) |
| Free plan | Yes | Yes |
| Support | The project README directs usage questions to its forum and asks users to report bugs through the GitHub issues section. | The help center has dedicated sections for billing, accounts, credits, features, privacy, enterprise and API/plugins. |
| System requirements | The installation guide calls for about half a gigabyte of free disk space and a graphics card supporting GLSL 1.2 or above for some real-time materials and the internal rendering engine. | The open TripoSR implementation requires Python 3.8 or newer, a matching CUDA/PyTorch setup and about 6 GB of VRAM for a single-image run. |
Plans
Tripo AI
- FreeFree
- Pro$20 a month
- Max$90 a month
- Team$55 a month
- FreeFree
- FreeFree
- API pay-as-you-go$0.01, paid once
- Team$55 a year
- Pro$240 a year
- Credits$1,000, paid once
In their own words
MakeHuman
MakeHuman creates customizable 3D human characters by blending adjustable features on a base mesh. Character targets let users alter traits from sex and muscle tone to earlobe shape. A built-in downloader provides access to community assets, and the application includes a render engine and parametric modeling. Meshes can be exported in Collada (DAE), FBX, Wavefront OBJ, STL, and Ogre3D formats; projects can also be saved in MHM format. Exporting meshes is one-way: MakeHuman cannot open those exported formats again. BVH is the listed rig format, and the documentation says MakeHuman 1.1.0 does not officially support animation inside the application. For Blender workflows, MPFB can communicate directly with MakeHuman instead of depending on file exports. It runs as desktop software on Linux, macOS, and Windows. The plan is free. The site says core assets including the base mesh, targets, and skins are CC0, with no paywall or email requirement for downloading.
Tripo AI
Tripo AI is a 3D creation platform that generates models from text, images, sketches, and multiple views. Its High Detail Model feature can create models with up to 2 million polygons for rendering, visual effects, 3D printing, e-commerce visuals, and game workflows. Smart Mesh produces quad meshes from 500 to 25,000 quads for games, animation, and VR/AR/XR. Editing tools include AI texturing, segmentation, retopology, rigging, animation, and Smart UV unwrapping. Exports include GLB, GLTF, FBX, OBJ, USDZ, STL, and 3MF. The DCC Bridge lists Blender, 3ds Max, Unity, Unreal, Maya, Cocos, Godot, and ZBrush. Developers can integrate generation through an API using API-key authentication; most generation tasks run asynchronously, with clients polling for results. Tripo is available on the web and through its API. The Free plan costs nothing and includes 200 monthly credits, one concurrent task, 15 exports, and 10 stored models. It is limited to non-commercial use, and its models are public. Tripo AI was founded in 2023 and is headquartered in Sai Ying Pun, Hong Kong.