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Mapgen4 vs World Machine

Mapgen4

redblobgames.com

World Machine

world-machine.com

Side by side

FigureMapgen4World Machine
Price from—$119/mo
Free plan—Yes
Free trial——
Open source——
WebYes—
Windows—Yes
macOS—Yes
Linux—Yes
Self-hostedYes—
Plans published09
Spec score · Game Map Generators7.3 (#19)8.5 (#3)
AudienceRed Blob Games says its main audience is independent, student, and hobbyist software developers.The maker describes the product as focused on digital terrain tools for artists and highlights game, film and visualization pipelines.
Founded20182008
MakerRed Blob Games identifies Amit Patel as its maker and says he makes interactive visual explanations of math and algorithms.World Machine Software LLC is an independent small software company based in Seattle, Washington, founded in 2008 by Stephen Schmitt.
SupportThe Mapgen4 page invites users to email the maker or comment on the page.Paid licenses include one year of support and free updates, and the maker offers a help center, helpdesk and community forum.

Plans

Mapgen4

No plans published.

Mapgen4 pricing →

World Machine

  • Indie$119 a month
  • Professional$299 a month
  • Studio Site$1,999 a month
  • BasicFree
  • BasicFree
  • Indie$119, paid once
  • Indie to Professional upgrade$180, paid once
  • Professional$299, paid once
  • Studio Site$1,999, paid once

World Machine pricing →

In their own words

Mapgen4

Mapgen4 has no write-up on Specifiction yet; its figures are above.

Visit redblobgames.com

World Machine

World Machine is procedural 3D terrain-generation software for artists creating realistic or stylized landscapes, including game, film, and visualization work. Its node graph offers more than 100 devices for terrain, erosion, rivers, masks, materials, and outputs. Simulations cover flow-based and thermal erosion, snow accumulation, river channels, lakes, and coastal erosion; Dragontail Peak adds terrain with overhangs, cliff faces, and caves. Exports include heightfields, meshes, masks, and PBR textures in standard formats, with listed file types including RAW, EXR, TIFF, PNG, TER, OBJ, glTF, and GLB. Compatible tools named by the maker include Unreal Engine, Unity, Godot, Blender, Maya, and Cinema 4D. Professional and higher editions support tiled builds for worlds larger than memory and can resume builds after interruption. The free Basic edition has the Indie toolset but caps each output asset at 1025×1025 pixels and is limited to non-commercial use. Paid plans are Indie at $119 a month, Professional at $299 a month, and Studio Site at $1,999 a month. It runs on Linux, macOS, and Windows.

Visit world-machine.com