MapMagic 2 vs worldGen
MapMagic 2
gitlab.comworldGen
github.comSide by side
| Figure | MapMagic 2 | worldGen |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| Plans published | 3 | 0 |
| Spec score · Game Map Generators | 8.0 (#6) | 6.6 (#26) |
| Purpose | MapMagic 2 is a node-based procedural map generator for creating terrain and automatically placing game objects. | worldGen is a procedural world map generator written in Go that creates worlds from an integer seed. |
Plans
MapMagic 2
- MapMagic 2Free
- MapMagic 2 Biomes and Functions$45, paid once
- MapMagic 2 Bundle$157.50, paid once
In their own words
MapMagic 2
MapMagic 2 is a node-based procedural generator for Unity terrain and game objects. Users build graphs from generator nodes such as noise, Voronoi, blending, curves, and erosion. Listed outputs include height, holes, textures, grass, custom outputs, objects, splines, and biomes. During play mode, it can generate new terrain tiles for endless maps. The Biomes and Functions module blends graphs using masks and moves complex generation into sub-graphs. MapMagic 2 is listed as compatible with Unity 2022.3.62f1 across Built-in, URP, and HDRP render pipelines; installation requires the.NET 4.x API Compatibility Level in the Unity Editor. The core asset costs nothing. Biomes and Functions costs $45, paid once and requires an existing MapMagic 2 installation. The bundle costs $157.50, paid once and includes MapMagic 2 with Objects, Splines, Biomes, and Brush modules. The bundle listing says full source code is included. Special nodes are named for CTS, MegaSplat, MicroSplat, and Vegetation Studio Pro, though full compatibility is not guaranteed.
worldGen
worldGen is a free, open-source procedural generator for two-dimensional maps built from an integer seed. It creates continents, oceans, rivers, forests, swamps, beaches, cliffs, settlements, and roads. Terrain begins with multifractal noise and simulated raindrop erosion, while rain-shadow modeling affects climate across mountain ranges. Elevation, moisture, and temperature produce thirteen biomes. Reusing a seed generates the same world, making results repeatable. The interactive viewer supports panning, zooming, tile details, step-by-step generation visualization, and screenshot export. World state can be saved in TOML, and a world blob can be exported as a .bin file. Display and generation parameters are adjustable in config.toml, with additional settings in world/config.go. worldGen is a Go desktop application using Ebiten and requires Go 1.21 or later plus desktop OpenGL support. It runs on Linux, macOS, and Windows under the MIT license. The roadmap lists urban layouts, more plant and biome variety, waterfalls, cliffs, and artificial life.