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SPECIFICTION
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Master Audio vs SoLoud

Master Audio

dtdevtools.com

SoLoud

solhsa.com

Side by side

FigureMaster AudioSoLoud
Price from—Free
Free plan—Yes
Free trial——
Open source——
Web—Yes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYes—
AndroidYesYes
API—Yes
Plans published11
Spec score · Game Audio Middleware7.8 (#11)7.7 (#15)
SupportThe Welcome Window links to the official forum, Discord, and email support at [email protected].The project provides a Google Group, GitHub issue tracker and an IRC channel, while noting that it does not include the support offered by commercial libraries.

Plans

Master Audio

  • Master Audio 2024: AAA Sound$150, paid once

Master Audio pricing →

SoLoud

  • SoLoudFree

SoLoud pricing →

In their own words

Master Audio

Master Audio has no write-up on Specifiction yet; its figures are above.

Visit dtdevtools.com

SoLoud

SoLoud is a free, portable C/C++ audio engine for games, built around a fire-and-forget playback interface. Playback handles let developers adjust volume, pan and relative speed. The engine includes multiple voices, faders, real-time filters, mixing busses, gapless looping, queued sounds and atomic operations for several sounds. It supports 3D positional audio and up to eight surround speakers.

Supported sources include several WAV variants, Ogg Vorbis, MP3, tracker formats and emulator sources. The package includes speech synthesis and an Sfxr sound-effects synthesizer. SoLoud runs on Windows, Linux, macOS, Android and the web through Emscripten, with backends including SDL/SDL2, MiniAudio, ALSA, JACK, OpenAL and WASAPI. A C API DLL provides access from environments including Python, Ruby, C#, BlitzMax and GameMaker Studio. Its ZLib/LibPNG license permits commercial use, modification and redistribution subject to attribution and source-notice conditions. The project notes limited engine integration and no artist tools.

Visit solhsa.com