Material Forge vs Texturly
Material Forge
animatemesh.comTexturly
texturly.comSide by side
| Figure | Material Forge | Texturly |
|---|---|---|
| Price from | Free | $9/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Plans published | 1 | 5 |
| Spec score · AI Texture Generators | 7.6 (#11) | 7.5 (#13) |
| Export | The Material ZIP export contains material_config.json, generated texture maps, a preview PNG, and a reference image when present. | Textures and PBR maps can be exported as PNG files, with PBR maps downloaded individually. |
Plans
Texturly
- FreeFree
- Creator$9 a month
- Pro$29 a month
- Studio$79 a month
- Enterprise — custom planPriced on request
In their own words
Material Forge
Material Forge is a web-based AI creator for PBR materials used with Unreal Engine 5. A surface photo, concept frame, or sample image can guide generation of base-color, normal, roughness, metallic, and emissive maps. The interface shows a cost of 20 credits for each selected map. Controls cover tint, brightness, desaturation, metallic, roughness, normal intensity, clearcoat, opacity, UV scale, rotation, offset, panning, emissive effects, and edge glow. A 3D material preview is available, and complete setups can be saved in a browser-local gallery. Material ZIP exports contain material_config.json, generated texture maps, a preview PNG, and a reference image when supplied. The UE5 plugin connects through a local listener at 127.0.0.1:7842 and places assets in /Game/MaterialForge/. Setup requires enabling the Python Editor Script Plugin and adding two downloaded files to Content/Python/. A UEFN listener workflow places assets under //MaterialForge/. The Free plan costs nothing, with 100 monthly credits and one concurrent generation.
Texturly
Texturly creates tileable textures for 3D workflows from either an uploaded image or a written material prompt. For image input, its AI examines edges, patterns, and colors to remove seams; prompts let users describe the material they want. Outputs can include base color, normal, roughness, ambient occlusion, and height or displacement PBR maps. Editing controls include cropping, rotation, brightness, contrast, saturation, and sharpness. Textures and PBR maps export as PNG files, though each PBR map must be downloaded separately. The documentation names Unity and Unreal Engine as use cases and describes PNG exports for game engines and renderers. Texturly runs on the web. Its Free plan is free and includes 10 credits per month with a maximum 1K resolution. Creator costs $9 a month and includes 50 credits and up to 4K; Pro is $29 a month, and Studio is $79 a month, both with up to 8K resolution. Batch generation is not currently offered. The site identifies Texturly as a product of Asha Technology Labs Pvt. Ltd.