Maya Pulse vs Rigify
Maya Pulse
github.comRigify
developer.blender.orgSide by side
| Figure | Maya Pulse | Rigify |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Plans published | 0 | 2 |
| Spec score · 3D Rigging Software | 7.2 (#22) | 8.2 (#5) |
| Animation controls | The controls documentation describes actions for configuring animation controls, setting their defaults, and controlling their visibility. | The generated rig UI can switch visible bone collections, change custom properties, and convert between IK and FK. |
| License | The repository identifies its license as MIT. | The Blender manual identifies Rigify as GPL, and the Extensions listing specifies GNU GPL version 2.0 or later. |
| Maker | The GitHub profile identifies the project maker as Bohdon Sayre and lists Montréal, QC. | Rigify is maintained as part of the Blender project; the Blender Foundation describes itself as the organization managing Blender's public project. |
| Purpose | Pulse is a rigging framework and toolkit built for Maya. | Rigify is an auto-rigging add-on that creates an armature by combining rig components through a metarig template. |
Plans
In their own words
Rigify
Rigify is a free Blender add-on that generates character armatures by assembling rig components from a metarig template. Users position the metarig bones to match a character and start generation through Blender’s Armature properties. The manual lists Basic Human, Basic Quadruped, Human, Cat, Wolf, Horse, and Shark metarigs. Bundled rig types cover spines, limbs, fingers, faces, and skin, while feature set packages can add custom rig classes. Generation duplicates the metarig, identifies needed rigs, creates instances, and runs their generation methods. The generated rig interface can switch visible bone collections, change custom properties, and convert between IK and FK. A user-provided Python text block can apply customizations after generation, allowing them to be repeated on regeneration. Rigify requires Blender and runs on Linux, macOS, and Windows. It assumes one Blender unit equals one meter. The manual advises keeping the metarig, since removing it or substantially changing the generated rig can interfere with later feature updates or adaptation to breaking Blender changes.