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mc-nbt vs McpeTool

mc-nbt

github.com

McpeTool

github.com

Side by side

Figuremc-nbtMcpeTool
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
Windows—Yes
macOS—Yes
LinuxYesYes
APIYesYes
Self-hosted—Yes
Plans published11
Spec score · Minecraft World Editors8.0 (#7)7.9 (#11)
Intended usersThe README highlights production Minecraft servers, world conversion tools, batch processing scripts, and memory-constrained environments as use cases for async methods.The maker describes the tool as a basic access tool for other people building more intelligent or user-friendly world editors.
LicenseThe repository README identifies the license as MIT.The repository includes the MIT License, which grants permission to use, copy, modify, distribute, sublicense, and sell copies subject to its conditions.
Purposemc-nbt is a Node.js library for reading, writing, and manipulating Minecraft NBT, DAT, and MCA files.McpeTool reads and writes world data from Minecraft Bedrock Edition.

Plans

mc-nbt

  • mc-nbt-libFree

mc-nbt pricing →

McpeTool

  • McpeToolFree

McpeTool pricing →

In their own words

mc-nbt

mc-nbt has no write-up on Specifiction yet; its figures are above.

Visit github.com

McpeTool

McpeTool is a free, offline utility for reading and writing Minecraft Bedrock Edition world data. Its command-line interface and local HTTP API provide get, put, and delete operations. Database commands list, retrieve, write, and delete key/value pairs in a world’s LevelDB store. Level-data commands retrieve or replace level.dat contents using JSON, YAML, hex dump, base64, or binary formats. NBT data can be converted to JSON and YAML, and relevant commands accept or produce base64 and binary data. The API starts a local HTTP server and handles GET, PUT, and DELETE requests for database keys. The tool runs on Linux, macOS, and Windows and can be self-hosted or used through its API. It is MIT-licensed and intended as a basic access layer for people building more capable world editors. McpeTool cannot be used while Minecraft is running the world because LevelDB allows only one process at a time. The maker calls it a work in progress, says input validity is not currently checked, and advises backing up worlds before changes.

Visit github.com