MCA Saenk vs Worldlens
MCA Saenk
github.comWorldlens
github.comSide by side
| Figure | MCA Saenk | Worldlens |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| Linux | — | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 0 |
| Spec score · Minecraft World Map Viewers | 7.8 (#7) | 7.1 (#20) |
| License | The repository includes an MIT License. | The repository states that Worldlens is MIT licensed. |
| Maker | The repository is published under the GitHub account Sitterr. | The repository is published under the Ding-Ding-Projects GitHub organization; the opened pages do not state a headquarters or founding date. |
| Minecraft versions | It supports official Java Edition releases from 1.2.1 through 26.2 and aims to support modded worlds using Fabric and Forge. | The stated target world versions are Minecraft 1.12.2 through 26.x. |
| Purpose | MCA Saenk is a customizable top-down rendering mapper for Minecraft that produces screenshots. | Worldlens is a TypeScript port of BlueMap for rendering Minecraft worlds into 3D maps and browsing them. |
Plans
In their own words
MCA Saenk
MCA Saenk is a Windows top-down rendering mapper for Minecraft that produces screenshots and can export them as in-game maps. It renders 3D shading from multiple angles and can reproduce the look of in-game maps when settings are calibrated. Styles include default, Java map, Bedrock map, and betaplus, with custom styles possible from resource packs and mods. The tool handles semi-transparent blocks, filtering, and custom blocks, biomes, and dimensions from mods and datapacks. More than 30 settings cover contrast, lighting, shading, colormaps, biome blending, and water translucency, with many adjustments using hardware acceleration. A virtual screenshot window can be dragged and scaled before capture. Official Java releases from 1.2.1 through 26.2 are supported, while Fabric and Forge modded-world support is an aim. OpenGL rendering requires version 4.0 and falls back to legacy rendering when unavailable.
Worldlens
Worldlens is a TypeScript port of BlueMap for rendering Minecraft worlds into 3D maps and browsing them. The project describes a Windows desktop app, two container images, and a separate Wharf desktop app for deploying a container locally or over SSH. The desktop app can render local worlds offline using BlueMap’s Java renderer, which requires Java, or connect to remote BlueMap servers through a token-gated proxy. A standalone CLI renders and serves the map web app, with a watch mode for map updates. Rendering can also run on another machine over SSH, in Docker, or through GitHub Actions. Documented integrations include Docker, SSH, GitHub Actions, GitHub Pages, remote BlueMap servers, and Home Assistant boolean entities for scheduled settings. The stated target world versions range from Minecraft 1.12.2 through 26.x. The repository is MIT licensed. Its public 1.0 compatibility contract is Windows-only, and Windows releases are unsigned and may prompt a SmartScreen unknown-publisher warning. An add-on system, static export, and multi-server dashboard are listed as future work.