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SPECIFICTION
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MCA Saenk vs Worldlens

MCA Saenk

github.com

Worldlens

github.com

Side by side

FigureMCA SaenkWorldlens
Price fromFree—
Free planYes—
Free trial——
Open source——
Web—Yes
WindowsYesYes
Linux—Yes
API—Yes
Self-hosted—Yes
Plans published10
Spec score · Minecraft World Map Viewers7.8 (#7)7.1 (#20)
LicenseThe repository includes an MIT License.The repository states that Worldlens is MIT licensed.
MakerThe repository is published under the GitHub account Sitterr.The repository is published under the Ding-Ding-Projects GitHub organization; the opened pages do not state a headquarters or founding date.
Minecraft versionsIt supports official Java Edition releases from 1.2.1 through 26.2 and aims to support modded worlds using Fabric and Forge.The stated target world versions are Minecraft 1.12.2 through 26.x.
PurposeMCA Saenk is a customizable top-down rendering mapper for Minecraft that produces screenshots.Worldlens is a TypeScript port of BlueMap for rendering Minecraft worlds into 3D maps and browsing them.

Plans

MCA Saenk

  • MCA SaenkFree

MCA Saenk pricing →

Worldlens

No plans published.

Worldlens pricing →

In their own words

MCA Saenk

MCA Saenk is a Windows top-down rendering mapper for Minecraft that produces screenshots and can export them as in-game maps. It renders 3D shading from multiple angles and can reproduce the look of in-game maps when settings are calibrated. Styles include default, Java map, Bedrock map, and betaplus, with custom styles possible from resource packs and mods. The tool handles semi-transparent blocks, filtering, and custom blocks, biomes, and dimensions from mods and datapacks. More than 30 settings cover contrast, lighting, shading, colormaps, biome blending, and water translucency, with many adjustments using hardware acceleration. A virtual screenshot window can be dragged and scaled before capture. Official Java releases from 1.2.1 through 26.2 are supported, while Fabric and Forge modded-world support is an aim. OpenGL rendering requires version 4.0 and falls back to legacy rendering when unavailable.

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Worldlens

Worldlens is a TypeScript port of BlueMap for rendering Minecraft worlds into 3D maps and browsing them. The project describes a Windows desktop app, two container images, and a separate Wharf desktop app for deploying a container locally or over SSH. The desktop app can render local worlds offline using BlueMap’s Java renderer, which requires Java, or connect to remote BlueMap servers through a token-gated proxy. A standalone CLI renders and serves the map web app, with a watch mode for map updates. Rendering can also run on another machine over SSH, in Docker, or through GitHub Actions. Documented integrations include Docker, SSH, GitHub Actions, GitHub Pages, remote BlueMap servers, and Home Assistant boolean entities for scheduled settings. The stated target world versions range from Minecraft 1.12.2 through 26.x. The repository is MIT licensed. Its public 1.0 compatibility contract is Windows-only, and Windows releases are unsigned and may prompt a SmartScreen unknown-publisher warning. An add-on system, static export, and multi-server dashboard are listed as future work.

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