mcbCode vs McpeTool
mcbCode
mcbcode.comMcpeTool
github.comSide by side
| Figure | mcbCode | McpeTool |
|---|---|---|
| Price from | $4/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Android | Yes | — |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 2 | 1 |
| Spec score · Minecraft Add-on Editors | 8.0 (#11) | 7.8 (#13) |
| Integration | The Obsidian plan includes GitHub sync. | The README identifies nbt2json as the module used for NBT-to-JSON and YAML formatting. |
| Purpose | mcbCode is a browser based editor built specifically for creating Minecraft Bedrock add-ons, behavior packs, and resource packs. | McpeTool reads and writes world data from Minecraft Bedrock Edition. |
Plans
In their own words
mcbCode
mcbCode is a web and Android editor for creating Minecraft Bedrock add-ons, behavior packs, and resource packs. Its setup tool generates UUIDs, manifests, and add-on configurations. The command editor highlights selectors, coordinates, and arguments and includes syntax highlighting and error checking. JSON and JavaScript editors support modern GameTest and Bedrock Script API scripts. A browser pixel editor creates PNG textures from 16x16 through 512x512 in the active project workspace, and finished packs can be exported for Minecraft. The Free plan costs nothing and includes the code editors, texture tools, exports, and limited projects; no numeric project cap is stated. The Obsidian plan costs $4 a month and adds private projects, custom share codes, GitHub sync, and project snapshots or backups. DripstoneAI is marked coming soon. The creator is idktoast, described as a solo Bedrock developer.
McpeTool
McpeTool is a free, offline utility for reading and writing Minecraft Bedrock Edition world data. Its command-line interface and local HTTP API provide get, put, and delete operations. Database commands list, retrieve, write, and delete key/value pairs in a world’s LevelDB store. Level-data commands retrieve or replace level.dat contents using JSON, YAML, hex dump, base64, or binary formats. NBT data can be converted to JSON and YAML, and relevant commands accept or produce base64 and binary data. The API starts a local HTTP server and handles GET, PUT, and DELETE requests for database keys. The tool runs on Linux, macOS, and Windows and can be self-hosted or used through its API. It is MIT-licensed and intended as a basic access layer for people building more capable world editors. McpeTool cannot be used while Minecraft is running the world because LevelDB allows only one process at a time. The maker calls it a work in progress, says input validity is not currently checked, and advises backing up worlds before changes.