melonDS vs SkyEmu
melonDS
melonds.kuribo64.netSkyEmu
github.comSide by side
| Figure | melonDS | SkyEmu |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 1 | 2 |
| Spec score · Nintendo DS Emulators | 8.1 (#4) | 8.2 (#3) |
| Graphics | It includes an OpenGL renderer and 3D upscaling. | Features include upscaling shaders, color correction, and screen ghosting. |
Plans
In their own words
melonDS
melonDS is a free, open-source emulator focused on Nintendo DS emulation, with builds listed for Windows, macOS, and Linux. Its feature list includes a nearly complete CPU, video, and audio core, a JIT recompiler, an OpenGL renderer with 3D upscaling, joystick support, savestates, RTC, microphone, and lid controls. The project also lists DLDI support. Wi-Fi features include local multiplayer and online connectivity, but are a work in progress and may not work with all games. DSi emulation and GBA slot add-ons are also in progress. DS emulation requires configured BIOS and firmware files; DSi emulation additionally needs a DSi NAND image. melonDS uses raw save files and can import saves from DeSmuME, DraStic, or a flashcard, but does not support the special save memory type used by WarioWare DIY and Jam with the Band. Direct online connectivity requires libpcap or WinPcap, Ethernet, and administrator or superuser privileges; indirect mode does not require Ethernet or those privileges. The software renderer is more accurate but more CPU intensive, while OpenGL may be faster but less accurate.
SkyEmu
SkyEmu is a free emulator for Game Boy, Game Boy Color, Game Boy Advance, and Nintendo DS systems. It runs on Android, iOS, Linux, macOS, web, and Windows, and can load ROMs compressed in ZIP archives. Graphics options include upscaling shaders, color correction, and screen ghosting. Controls include game controllers, rumble, configurable keybinds, and mobile on-screen controls. Four persistent save-state slots include screenshot previews. A REST-like API supports asynchronous scripting and automation, and listed integrations include Retro Achievements, a RetroArch/libretro core, and Google Drive save-state sync. The web app runs locally using WebAssembly and JavaScript, keeping files on the user's machine; its service worker enables offline use on more platforms. The project describes its focus as preserving these systems for future generations while providing a good user experience. It says Game Boy Advance emulation is significantly more accurate than its Game Boy and Game Boy Color emulation. Many Nintendo DS games still have mild graphics and audio issues, and DS emulation is beta quality.