MelonLoader vs Sonic
MelonLoader
github.comSonic
github.comSide by side
| Figure | MelonLoader | Sonic |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | Yes |
| Android | Yes | — |
| Self-hosted | — | Yes |
| Plans published | 2 | 1 |
| Spec score · Game Mod Loaders | 8.7 (#3) | 7.4 (#17) |
| Purpose | MelonLoader describes itself as a universal mod loader for Unity games compatible with both Il2Cpp and Mono. | Sonic is a fast, lightweight, schema-less search backend that indexes search text and identifier tuples for querying. |
Plans
In their own words
MelonLoader
MelonLoader is a free mod loader for Unity games using Mono or Il2Cpp. It injects mods and supports plugins, load-order control, and dependency handling. Mods and plugins are placed in separate folders in the game installation directory, and game logs are written to a MelonLoader/Logs folder. The project provides an installer guide and manual installation instructions for a release archive. For Il2Cpp games, the listed requirement is the.NET 6.0 Desktop Runtime; the repository says it is installed automatically on Windows. Windows startup loading uses a proxy DLL, a method the project identifies as Windows-only. Linux instructions cover WINE, Steam Proton, and native use, while Android and Oculus Quest support is marked as work in progress. Debug mode is intended for work on the loader, plugins, and mods. Configuration also includes a Mono debug server, and the Il2Cpp Assembly Generator can be set to run without contacting its remote API. MelonLoader is licensed under Apache License, Version 2.0 and listed at free.