Mercurial vs SC2 Replay AI Coach
Mercurial
mercurial.ggSC2 Replay AI Coach
starcraft2.aiSide by side
| Figure | Mercurial | SC2 Replay AI Coach |
|---|---|---|
| Price from | $5/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Plans published | 3 | 1 |
| Spec score · Game Replay Analyzers | 7.8 (#12) | 7.1 (#19) |
| Limits | The Free plan is limited to analyzing your own demos, while Plus and Ultra allow any demo within their daily limits. | The maker says frame-perfect micro grading is limited because replay data records events and sampled positions rather than a full coaching video. |
Plans
In their own words
Mercurial
Mercurial is a web-based Counter-Strike 2 demo analyzer that produces gameplay statistics and probabilistic cheat-detection scores. The maker says every demo receives more than 40 cheat-pattern checks. AI Deep Scan weighs those findings with player history, account credibility, and match context. The analyzer grades counter-strafing shot by shot and measures crosshair placement, utility use, pre-aim, ping, and spray shake. Match Coach gives advice tied to individual rounds, while Form Check reviews form after every five scored games. Setup Lab lets players tag matches with equipment and settings, compare setups, and receive AI suggestions. Demos can come from Valve matchmaking, FACEIT, or community servers. The Free plan analyzes only your own demos and includes one AI Deep Scan daily. Plus costs $5 a month; Ultra costs $10 a month and adds priority support. Results can include false positives and false negatives.
SC2 Replay AI Coach
SC2 Replay AI Coach is a free browser-based site for parsing, viewing, and analyzing StarCraft II and Brood War replay files. It accepts .SC2Replay files for StarCraft II and .rep files for Brood War. Replay pages present economy timelines, army composition, battle records, build-order timelines, strategy classifications, and coaching notes. The automated post-game coach reads replay events, derives economy and combat metrics, compares openings with known build patterns, and adds notes tied to replay timestamps. Deterministic rules identify tactics including drops, cannon rushes, proxies, fast expansions, and one-base all-ins. Uploaded replays remain available through shareable URLs, with listed team coverage from 1v1 through 4v4. The tool requires no account or download and states no replay-count limit. Uploading is available in desktop browsers where local replay files are stored. Co-op replay visualization is supported, but ladder-coaching assumptions do not fully fit commander-specific units and mission objectives. Frame-perfect micro grading is limited because replay data contains events and sampled positions rather than a full coaching video.