MeshLab vs Meshy
MeshLab
meshlab.netMeshy
meshy.aiSide by side
| Figure | MeshLab | Meshy |
|---|---|---|
| Price from | Free | $20/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | — |
| iOS | Yes | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 2 | 14 |
| Spec score · 3D modeling software | 8.9 (#14) | 9.3 (#3) |
| Founded | 2005 | Dealroom lists Meshy as founded in 2021 by Dr. Ethan Hu. |
| Free plan | Yes | Yes |
| Headquarters | Pisa, Italy | Sunnyvale, California, USA |
| Intended users | MeshLab is aimed at processing the unstructured models that arise in 3D scanning. | Meshy says it is built for 3D artists, game developers, and 3D printing hobbyists, and describes use cases including product design, education, film, and VR/AR. |
| License | MeshLab source code is distributed under GPL 3.0, while the MeshLab name is a CNR-owned EUIPO trademark. | Free-plan assets use CC BY 4.0, while paid-plan assets are private and customer-owned with commercial rights. |
| Rating on Apple App Store | 3.7 out of 5 from 45 ratings | 4.6 out of 5 from 7 ratings |
| Rating on G2 | 4.4 out of 5 from 24 reviews | 4.7 out of 5 from 3,976 reviews |
| Support | Official support points users to YouTube tutorials, Stack Overflow for usage questions and GitHub for reproducible bugs. | Meshy directs users to its Discord community for product questions, help, issue reports, and feedback. |
| What it does | MeshLab processes and edits large, unstructured triangular meshes from 3D scanning and related workflows. | Meshy turns text, images and conversational prompts into production-ready 3D assets. |
Plans
Meshy
- FreeFree
- Pro$20 a month
- Premium$40 a month
- Ultra$100 a month
- Studio 1×$70 a month
- Studio 3×Price not published
- Studio 5×Price not published
- FreeFree
- FreeFree
- Pro$20 a month
In their own words
MeshLab
MeshLab is a free desktop system for processing and editing 3D triangular meshes, including unstructured models produced by 3D scanning. Its tools cover editing, cleaning, repair, inspection, rendering, texturing, and conversion. The site describes using it to process raw data from 3D digitization and prepare models for 3D printing. MeshLab supports PTX point-cloud and range-map files, and listed export formats include PLY, STL, OBJ, OFF, WRL, and DXF. It runs on Windows, macOS, and Linux and is distributed under the GPL 3.0 license. PyMeshLab provides a Python interface for loading and saving meshes and applying MeshLab filters; the VCG code can be used in a standalone, large-scale automated processing pipeline. The listed MeshLab 2025.07 release is dated September 9, 2025, and includes ARM64 support on Linux and macOS plus 3MF support. The site points usage questions to Stack Overflow and bug reports to GitHub, with video learning resources for basics, features, scanning workflows, and mesh cleaning.
Meshy
Meshy creates 3D assets from text, images, or creative concepts for users to preview, edit, and export. Text-to-3D generates textured models from written descriptions, while Image-to-3D works from photos, sketches, or concept art. It can auto-rig humanoid and quadruped characters and offers more than 600 motion presets. For 3D printing, Meshy says its models are watertight and manifold; its printability check scans exports and can repair some edge cases. Integrations include Blender, Unity, Unreal Engine, Godot, Roblox Studio, Bambu Studio, OrcaSlicer, and Creality Print, along with a REST API and MCP server. The Android and iOS app syncs with the web app and exports formats including STL, GLB, FBX, OBJ, USDZ, and 3MF. The web app has a 100 MB upload limit for AI texturing and accepts one model at a time. Meshy has a free plan; Pro starts at $20 a month. Free-plan assets use CC BY 4.0 and require attribution for commercial use.