MetaHuman Animator vs Mocai
MetaHuman Animator
dev.epicgames.comMocai
mocai.aiSide by side
| Figure | MetaHuman Animator | Mocai |
|---|---|---|
| Price from | — | $10/mo |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 0 | 4 |
| Spec score · AI Motion Capture Software | 6.2 (#27) | 8.4 (#6) |
| Headquarters | Cary, North Carolina, USA | California, United States |
Plans
In their own words
MetaHuman Animator
MetaHuman Animator has no write-up on Specifiction yet; its figures are above.
Mocai
Mocai reconstructs a subject’s body, mesh, and motion from one video as markerless motion capture. The maker says footage from any single camera, including a phone, works without markers, suits, or calibration. Each performer has 70 tracked keypoints, and skeleton exports use a 127-joint rig. Capture options include finger articulation, multiple performers, root motion, floor grounding, occlusion repair, adjustable smoothing, and synchronized footage review. Exports include FBX, GLB, BVH, USD, and raw keypoints, with optional retargeting to Mixamo, UE5 Manny, and MetaHuman rigs. Plugins for Blender, Unity, Maya, and Unreal Engine support clip uploads and take imports. A public API supports uploads and webhooks; an MCP server can manage takes and exports. The free plan includes one minute of footage per month, clips up to 15 seconds, and single-person capture. Basic costs $10 a month for 10 minutes monthly and clips up to 30 seconds. The monthly footage allowance is shared between portal and API use, and uploads pause when it is reached.