Metaplay vs Multiplayer API
Metaplay
metaplay.ioMultiplayer API
api.michitai.comSide by side
| Figure | Metaplay | Multiplayer API |
|---|---|---|
| Price from | €195/mo | $25/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 17 | 3 |
| Spec score · Game Leaderboard Software | 9.0 (#4) | 8.1 (#16) |
| Spec score · Game Matchmaking Software | 9.0 (#6) | 8.0 (#17) |
| Intended users | Metaplay describes its audience as ambitious game studios building server-authoritative games, from prototype through global launch, including teams operating multiple titles. | The project says it aims to help indie developers and studios ship multiplayer features without building and operating their own backend infrastructure. |
| Security | The maker describes TLS-encrypted client-server communication, encrypted database data at rest through the cloud provider, role-based access controls and audit logs. | The privacy policy says passwords use bcrypt, API communications use HTTPS/TLS, authenticated requests require API tokens, and database access uses prepared statements. |
| Self-hosting | Customers can host Metaplay themselves, including on their own cloud or on-premises infrastructure. | The project can be self-hosted under its MIT-0 license; for self-hosted instances, the operator's own deployment and privacy policy apply. |
| Support | The pricing page offers community Discord support, weekday engineer support tiers, and a critical incident add-on with 24/7 availability and a one-hour response SLA. | The maker directs users to [email protected] for questions, bug reports, and feature requests. |
| What it does | Metaplay is a backend platform for building, operating and scaling live-service games. | Multiplayer API is a hosted backend for online games, providing player accounts, rooms, matchmaking, leaderboards, and realtime state updates. |
Plans
Metaplay
- Community supportFree
- Community SupportFree
- FreeFree
- FreeFree
- Starter€195 a month
- Starter€195 a month
- Pre-launch€995 a month
- Pre-Launch€995 a month
- Standard support€1,500 a month
- Standard Support€1,500 a month
In their own words
Metaplay
Metaplay is a backend platform for building and operating live-service games. It uses a server-authoritative C# game server with a Unity client library and shared client-server logic. Its LiveOps dashboard includes player segmentation, A/B testing, over-the-air configuration updates, events, economy management, and player support tools. The SDK also includes guilds, social features, leaderboards, leagues, and asynchronous matchmaking; synchronous matchmaking is in active development. Hosting choices include managed Metaplay Cloud, customer AWS infrastructure, another Kubernetes cluster, or on-premises deployment. The platform supports Unity games on iOS, Android, Windows, Mac, Linux, and WebGL, with Unity 2020.3 LTS and later. The free plan provides the full SDK and a local server for local development. Starter costs €195 a month. Managed Metaplay Cloud supports single-region deployments; multi-region deployments are supported on self-hosted infrastructure.
Multiplayer API
Multiplayer API has no write-up on Specifiction yet; its figures are above.