Metaplay vs Unity
Metaplay
metaplay.ioUnity
unity.comSide by side
| Figure | Metaplay | Unity |
|---|---|---|
| Price from | €195/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 17 | 8 |
| Spec score · Game Leaderboard Software | 9.0 (#4) | 8.7 (#9) |
| Spec score · Game Backend Services | 9.0 (#5) | 8.6 (#9) |
| Spec score · Game LiveOps Software | 9.0 (#5) | 8.7 (#8) |
| Spec score · Game Matchmaking Software | 9.0 (#6) | 8.7 (#10) |
| Company headquarters | Metaplay Oy lists Urho Kekkosen katu 7B, Helsinki, Finland as its address. | Unity Technologies is headquartered in San Francisco, United States. |
| Company legal name | The maker identifies itself as Metaplay Oy. | Crunchbase lists the legal name as Unity Technologies, Inc. |
| Company size | LinkedIn lists 11-50 employees. | Wikipedia lists 4,987 employees in 2024, while Crunchbase categorizes the company in the 1,001–5,000 employee range. |
| Headquarters | Helsinki, Finland | San Francisco, California, United States |
| Integrations | Metaplay lists analytics export to BigQuery and S3, purchase validation for Google Play, App Store and Steam, and sign-in options including Google, Apple, Facebook, Steam and custom web login. | Unity Integrations connect Cloud Build, Cloud Diagnostics and Collaborate with webhooks, Discord, Slack and email. |
| LiveOps | Its LiveOps dashboard includes player segmentation, A/B testing, over-the-air config updates, events, economy management and player support tools. | Unity provides an ecosystem of services for post-launch player engagement and game operations. |
| Product | Metaplay is a backend platform for building and operating live service games. | Unity Engine is game and app development software for creating video games and immersive experiences from CAD and 3D data. |
| Security | The maker describes TLS-encrypted client-server communication, encrypted database data at rest through the cloud provider, role-based access controls and audit logs. | Unity says it regularly tests its services and securely stores and separates user assets; it also operates a responsible disclosure and bug bounty program. |
| Support | The pricing page offers community Discord support, weekday engineer support tiers, and a critical incident add-on with 24/7 availability and a one-hour response SLA. | Unity directs users to its Issue Tracker and Editor bug reporting flow, while Pro includes expedited customer support and Enterprise includes dedicated support. |
| What it does | Metaplay is a backend platform for building, operating and scaling live-service games. | Unity Engine creates 2D and 3D games and interactive experiences for more than 20 platforms and billions of devices. |
Plans
Metaplay
- Community supportFree
- Community SupportFree
- FreeFree
- FreeFree
- Starter€195 a month
- Starter€195 a month
- Pre-launch€995 a month
- Pre-Launch€995 a month
- Standard support€1,500 a month
- Standard Support€1,500 a month
Unity
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Pro$210 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Metaplay
Metaplay is a backend platform for building and operating live-service games. It uses a server-authoritative C# game server with a Unity client library and shared client-server logic. Its LiveOps dashboard includes player segmentation, A/B testing, over-the-air configuration updates, events, economy management, and player support tools. The SDK also includes guilds, social features, leaderboards, leagues, and asynchronous matchmaking; synchronous matchmaking is in active development. Hosting choices include managed Metaplay Cloud, customer AWS infrastructure, another Kubernetes cluster, or on-premises deployment. The platform supports Unity games on iOS, Android, Windows, Mac, Linux, and WebGL, with Unity 2020.3 LTS and later. The free plan provides the full SDK and a local server for local development. Starter costs €195 a month. Managed Metaplay Cloud supports single-region deployments; multi-region deployments are supported on self-hosted infrastructure.