Mocai vs Vicon Shogun
Mocai
mocai.aiVicon Shogun
vicon.comSide by side
| Figure | Mocai | Vicon Shogun |
|---|---|---|
| Price from | $10/mo | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 4 | 0 |
| Spec score · Motion Capture Software | 8.4 (#11) | 6.6 (#45) |
| Spec score · AI Motion Capture Software | 8.4 (#6) | 6.6 (#26) |
| Spec score · Game Motion Capture Software | 8.4 (#8) | 6.6 (#22) |
| Headquarters | California, United States | Yarnton, Oxford, United Kingdom |
| Integrations | Mocai lists free plugins for Blender, Unity, Maya, and Unreal Engine to upload clips and import takes from those editors. | Vicon lists plugins and integrations for Unreal Engine, Unity, MotionBuilder, ROS 2, and LabVIEW. |
| Intended users | The maker describes Mocai as a self-serve motion-capture product for people working with Blender, Maya, Unity, Unreal, or their own tools. | Vicon describes Shōgun as designed for creative professionals working in visual effects and animation, and also highlights film, game, education, and production-service users. |
| Support | The maker invites customers to contact it and says Enterprise plans can include custom builds, integrations, and usage limits. | Vicon directs users to its support team for legacy software versions. |
Plans
In their own words
Mocai
Mocai reconstructs a subject’s body, mesh, and motion from one video as markerless motion capture. The maker says footage from any single camera, including a phone, works without markers, suits, or calibration. Each performer has 70 tracked keypoints, and skeleton exports use a 127-joint rig. Capture options include finger articulation, multiple performers, root motion, floor grounding, occlusion repair, adjustable smoothing, and synchronized footage review. Exports include FBX, GLB, BVH, USD, and raw keypoints, with optional retargeting to Mixamo, UE5 Manny, and MetaHuman rigs. Plugins for Blender, Unity, Maya, and Unreal Engine support clip uploads and take imports. A public API supports uploads and webhooks; an MCP server can manage takes and exports. The free plan includes one minute of footage per month, clips up to 15 seconds, and single-person capture. Basic costs $10 a month for 10 minutes monthly and clips up to 30 seconds. The monthly footage allowance is shared between portal and API use, and uploads pause when it is reached.
Vicon Shogun
Vicon Shōgun is motion capture software for visual effects, virtual production and game development. The Windows suite includes Shōgun Live for real-time optical capture, Shōgun Markerless for machine-learning full-body tracking and Shōgun Post for cleanup and post-production. Live supports finger solving and direct retargeting and streaming to game engines. Markerless can capture unmarked performers alongside marked props. Post provides automatic gap filling, a gap list, character retargeting, Auto-Skeleton and Python or HSL scripting. Shōgun also tracks film and virtual cameras, calibrates SDI cameras and supports live 3D overlays for AR/XR workflows. Vicon lists streaming to game engines, Epic MetaHuman support, an Unreal Engine Live Link plugin and a MotionBuilder plugin. Post supports USD and TRC, while retargeting exports character FBX. Release 1.21 supports 64-bit Windows 10 and 11; Linux and macOS are unsupported. Licensing is standalone or network.