ModTek vs Satisfactory Mod Loader
ModTek
github.comSatisfactory Mod Loader
github.comSide by side
| Figure | ModTek | Satisfactory Mod Loader |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Mod Loaders | 7.7 (#11) | 8.2 (#4) |
| Purpose | ModTek is a mod loader for HBS’s BattleTech PC game. | Satisfactory Mod Loader is an unofficial tool for loading mods in Satisfactory. |
Plans
In their own words
ModTek
ModTek is a free mod loader for HBS’s BattleTech PC game. It loads mods at game startup when they use the mod.json format, allowing modders to package self-contained changes without overwriting game files. It resolves dependencies and controls load order without requiring edits to VersionManifest.csv. The project says newer versions include DLC support not present in BattleTech’s built-in 1.7 loader. It supports BattleTech installations from Steam and GOG on Windows, Linux, and macOS. Installation uses a downloadable ZIP extracted into the game’s installation folder; the instructions warn that the game should be outside Program Files because Windows UAC protection can interfere. Version 3 and later use UnityDoorstop to load ModTek without modifying game files. The repository documents JSON and DLL mods, advanced JSON merging, manifest manipulation, and HarmonyX support. The project is licensed under LGPL-2.1. Linux instructions describe a system-wide ASLR change as an obsolete, insecure workaround and provide an environment-variable fix instead.
Satisfactory Mod Loader
Satisfactory Mod Loader is an unofficial tool for loading mods in Satisfactory. It provides a framework to help mods work with game systems and with one another, along with helper features for mod developers. Mods can be written in Unreal Blueprint or C++, and community libraries also support JSON files. The Satisfactory Mod Manager installs the loader, mods, and dependencies, and connects to the Satisfactory Mod Repository; the project recommends using the manager rather than installing SML manually. The repository says uploaded content is checked for malware before approval for download. SML is designed with multiplayer support in mind, and its developer says it makes no connections to external networks. The project also says uninstalling the loader will not cause loss of items or progression. No required dependencies are listed. The project includes source code, an ExampleMod demonstrating utilities, editor utilities, and the Unreal project used for mod development. Windows clients and servers are supported; Linux support is listed for servers, while Linux client support is marked N/A. Controller support is untested. The project displays a GPL-3.0 license and directs users to Discord for discussion.