Move One vs NeoCore
Move One
move.aiNeoCore
rplab.aiSide by side
| Figure | Move One | NeoCore |
|---|---|---|
| Price from | $18/mo | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| iOS | Yes | — |
| Plans published | 5 | 0 |
| Spec score · AI Motion Capture Software | 8.1 (#12) | 6.7 (#25) |
| Export formats | The product exports FBX, USDC, BLEND, USDZ, MP4 and biomechanics output, and accepts MP4 input. | Recordings can be exported in FBX, BVH, or GLB formats. |
| Headquarters | London, United Kingdom | Hong Kong |
| Support | The Move One Acceptable Use Policy lists [email protected] as the support contact address. | Red Pill Lab lists [email protected] as a contact email. |
Plans
Move One
- FreeFree
- Starter$18 a month
- Standard$48 a month
- Plus$225 a month
- Advanced$490 a month
In their own words
Move One
Move One is a single-camera iPhone motion-capture app for creating 3D animations from video. Move.ai describes the process as AI-powered, markerless capture for studios and creators. Credits convert 2D footage into 3D motion data: Gen 1 uses one credit per person-second and Gen 2 uses two. The free plan includes 30 one-time credits that do not expire and permits videos up to 30 seconds; paid plans allow 60-second videos. Listed exports are FBX, USDC, BLEND, USDZ, MP4, and biomechanics data, while MP4, MOV, and AVI uploads up to 1GB are supported. Biomechanics output includes per-frame joint positions, rotations, torques, and reaction forces. A Chrome extension sends capture data to a PC, and a Blender plugin imports animations, currently supporting FBX only. Documentation covers NVIDIA Omniverse, Unreal Engine, Unity, Maya, and Cinema 4D. Plans start at $18 a month, billed $18/month plus VAT.