MVSPSP vs NeoCD-Wii
MVSPSP
github.comNeoCD-Wii
github.comSide by side
| Figure | MVSPSP | NeoCD-Wii |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | — |
| Open source | — | — |
| Self-hosted | Yes | — |
| Plans published | 0 | 0 |
| Spec score · Neo Geo Emulators | 7.3 (#11) | 6.8 (#15) |
| License | The repository is public and displays a GPL-3.0 license. | The repository identifies its license as GPL-3.0. |
| Purpose | MVSPSP is an emulator for the Neo-Geo MVS and AES systems. | NeoCD-Wii is a port of the NEO-CD REDUX GameCube emulator and emulates Neo-Geo CD. |
| Support | The upstream readme asks users to report license problems, but the opened project pages do not state a support channel. | The repository README provides installation guidance and credits contributors, but does not state a support contact or service. |
In their own words
MVSPSP
MVSPSP is a free, self-hosted emulator for Neo-Geo MVS and AES systems, with PSP as its supported platform. The repository is public under the GPL-3.0 license. Before playing, you must create a game cache; afterward, some files used to create that cache can be removed from the ZIP archive. The project describes modified builds compatible with HBL and identifies those versions as based on emulator releases 2.2.1 and 2.3.1. Version 2.2.0 added ROM sets supported through MAME 0.119 and bootleg sets supported by MAME Plus!. Build options include save and load states, AdHoc multiplayer, a command list, Japanese UI, and 32-bit UI drawing. AdHoc requires KERNEL_MODE, and the readme recommends disabling 32-bit drawing outside NCDZPSP to reduce memory use. PSP-2000 expanded memory is available when compiled with PSP_SLIM, while a cache remains required. The listed build environment is Cygwin with PSPSDK revision 2318.
NeoCD-Wii
NeoCD-Wii is a free, open-source Nintendo Wii emulator for Neo-Geo CD games and a port of the NEO-CD REDUX GameCube emulator. Installation involves extracting the archive to an SD card or USB drive and placing game files in folders there. USB 2 support requires IOS 202. The emulator also needs a NeoGeo CD/Z BIOS named NeoCD.bin in a BIOS folder at the SD card root. Game audio belongs in each title’s MP3 directory as Trackxx.mp3 files; 44.1 or 48 kHz and 128 kbps or better are recommended. Version 0.5 lists interlaced and progressive video modes, a filter toggle, configurable Wiimote and Classic Controller buttons, saved settings, and page-based browsing. The project supports the internal SD slot and is libfat compatible. Some games may still show black screens or graphics bugs, and DVD support was untested. The repository lists GPL-3.0 licensing.