MWSE vs UE4SS
MWSE
mwse.github.ioUE4SS
docs.ue4ss.comSide by side
| Figure | MWSE | UE4SS |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Linux | Yes | — |
| Plans published | 1 | 0 |
| Spec score · Game Mod Loaders | 7.7 (#12) | 7.0 (#23) |
| Installation | Installation requires the x86 Visual Studio 2022 Redistributable, Morrowind Code Patch, and Morrowind Graphic Extender XE. | The basic installation uses a non-dev, non-experimental release extracted into the game's Binaries/Win64 directory; mod developers can use the zDEV version. |
| Purpose | MWSE adds functions to Morrowind scripts beyond those provided by the game's Construction Set. | UE4SS is a Lua scripting system, C++ modding API, SDK generator, Blueprint mod loader, live property editor, and set of dumping utilities for UE4/5 games. |
Plans
In their own words
MWSE
MWSE adds scripting capabilities to The Elder Scrolls III: Morrowind beyond those provided by the game's Construction Set. It gives mod authors ways to add features or behavior that would otherwise be impractical or impossible. From version 2.1, modifications can use Lua for event-driven behavior, with hooks for events such as level-ups, collisions and world activations. MWSE exposes APIs through Lua 5.1, with extensions from Lua 5.2 and Lua 5.3. Mods are not sandboxed, so they can include packaged Lua modules and native code. Included patches raise the mod limit from 256 to 1024, and crash dumps and logs help diagnose mod problems. MWSE is free software under the GNU General Public License and comes with no warranty. It supports Windows and Linux through Wine. Installation requires the x86 Visual Studio 2022 Redistributable, Morrowind Code Patch and Morrowind Graphic Extender XE. MGE XE bundles MWSE-Update.exe, which downloads the latest automated build. The project directs scripting advice and discussion to the Morrowind Modding Community Discord.