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SPECIFICTION
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myOrganizer-CURATOR vs Nearcade

myOrganizer-CURATOR

myorganizerhq.com

Nearcade

github.com

Side by side

FiguremyOrganizer-CURATORNearcade
Price fromFree—
Free planYes—
Free trial——
Open source——
Web—Yes
WindowsYesYes
macOS—Yes
Linux—Yes
API—Yes
Self-hosted—Yes
Plans published10
Spec score · ROM Management Software7.6 (#13)7.9 (#8)
LicenseCURATOR is free open-source software licensed under GNU GPL v3.0 or later.The Nearcade repository is published under the GPL-3.0 license.
PurposeCURATOR analyzes, validates, reconstructs, and organizes emulation collections using DAT-based authority data.Nearcade is an open-source, self-hosted platform for playing local co-op games over the internet with friends.
SupportThe project welcomes questions, feedback, bug reports, and discussions by email or through its repository.The repository links setup guides, host usage instructions, API and setup documentation, and VPS server setup instructions.

Plans

myOrganizer-CURATOR

  • FreeFree

myOrganizer-CURATOR pricing →

Nearcade

No plans published.

Nearcade pricing →

In their own words

myOrganizer-CURATOR

myOrganizer-CURATOR has no write-up on Specifiction yet; its figures are above.

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Nearcade

Nearcade is a free, open-source, self-hosted platform for playing local co-op games over the internet with friends. A host runs the game, while viewers join from a desktop or mobile web browser without installing a client. Streaming uses WebCodecs or WebRTC and peer-to-peer connections. Hosts can allow gamepad input, raw keyboard and mouse, or keyboard and mouse mapped to a virtual gamepad; mobile viewers get touch controls and a virtual joystick. Sessions can use private Cloudflare or Zrok tunnels, or appear in the public Nearcade Arcade lobby. Public Arcade sessions are limited to 80 minutes and require a verified tunneling provider. A host needs Node.js 18 or newer and Python 3. Linux also requires PipeWire and the uinput module, while Windows gamepad support requires ViGEmBus. Linux is listed as production-stable; Windows and macOS are experimental, and macOS lacks gamepad support. The project is published under GPL-3.0 and provides setup, usage, API, and VPS server documentation.

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