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Myrling Sprite Editor vs Pixelc

Myrling Sprite Editor

josiah-turnquist.github.io

Pixelc

github.com

Side by side

FigureMyrling Sprite EditorPixelc
Price fromFreeFree
Free planYesYes
Free trial——
Open source—Yes
WebYesYes
Windows—Yes
macOSYesYes
Linux—Yes
Android—Yes
Plans published13
Spec score · Pixel Art Software8.1 (#16)8.7 (#6)
AnimationUsers can add, copy, delete, and reorder frames, view onion skinning, and play frames as an animation.Frames support animated previews, per-frame timing, three blend modes and GIF export.
Drawing toolsThe editor includes pencil, eraser, fill, line, square, spray, color picking, selection, palette, zoom, undo, and redo tools.Features listed include multiple drawing modes, shading, selections, and custom brushes, kernels, and stamps.
LicenseThe editor is MIT licensed, and the maker invites users to fork and ship their own creatures with it.The application and its assets are licensed under GPLv3, while the supporting framework is MIT licensed.
PurposeMyrling is a pixel editor for game creatures, originally made for Realms of Eldermyr.Pixelc is an open source tile and sprite editor written in C using SDL2 and OpenGL.

Plans

Myrling Sprite Editor

  • Myrling Sprite EditorFree

Myrling Sprite Editor pricing →

Pixelc

  • FreeFree
  • PixelcFree
  • Pixelc PremiumPriced on request

Pixelc pricing →

In their own words

Myrling Sprite Editor

Myrling Sprite Editor has no write-up on Specifiction yet; its figures are above.

Visit josiah-turnquist.github.io

Pixelc

Pixelc is a free, open-source tile and sprite editor written in C using SDL2 and OpenGL. The project targets touch devices such as smartphones and tablets, while also running on desktops, and provides a mobile-friendly web app. It supports animation frames and GIF export, as well as layers and onion skinning for frames and layers. Drawing tools include multiple modes, shading, selections, and custom brushes, kernels, and stamps; a tile mode supports tile work. Pixelc includes popular Lospec palettes and accepts custom palettes. The project says artwork is saved locally and nothing is sent to a server, with offline saving available in the browser app. Undo and redo are stated to remain available after an app reload. The app and assets use the GPLv3 license, and the README points users to documentation, a tutorial, and tooltips. A separate Android Premium edition is offered, with grayscale tools and background. The README warns that Samsung Internet Browser can render tiling incorrectly, with potential for other app corruption.

Visit github.com