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SPECIFICTION
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Nearcade vs OxyROMon

Nearcade

github.com

OxyROMon

github.com

Side by side

FigureNearcadeOxyROMon
Price from—Free
Free plan—Yes
Free trial——
Open source—Yes
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
APIYesYes
Self-hostedYesYes
Plans published01
Spec score · ROM Management Software7.9 (#8)8.8 (#3)
IntegrationsNearcade bundles Cloudflared and Zrok for tunneling and uses Trystero over BitTorrent trackers for signaling.It uses No-Intro and Redump DATs for console systems and MAME or FBNeo DATs for arcade systems; the README also documents RetroArch playlists and external utilities for some formats.
PurposeNearcade is an open-source, self-hosted platform for playing local co-op games over the internet with friends.oxyROMon is a cross-platform, opinionated CLI ROM organizer written in Rust that checks ROM files against known good databases.
What it doesNearcade is an open-source, self-hosted platform for playing local co-op games over the internet with friends.oxyROMon is a Rust command-line ROM organizer that validates files against known-good databases and is designed for archival collections.

Plans

Nearcade

No plans published.

Nearcade pricing →

OxyROMon

  • FreeFree

OxyROMon pricing →

In their own words

Nearcade

Nearcade is a free, open-source, self-hosted platform for playing local co-op games over the internet with friends. A host runs the game, while viewers join from a desktop or mobile web browser without installing a client. Streaming uses WebCodecs or WebRTC and peer-to-peer connections. Hosts can allow gamepad input, raw keyboard and mouse, or keyboard and mouse mapped to a virtual gamepad; mobile viewers get touch controls and a virtual joystick. Sessions can use private Cloudflare or Zrok tunnels, or appear in the public Nearcade Arcade lobby. Public Arcade sessions are limited to 80 minutes and require a verified tunneling provider. A host needs Node.js 18 or newer and Python 3. Linux also requires PipeWire and the uinput module, while Windows gamepad support requires ViGEmBus. Linux is listed as production-stable; Windows and macOS are experimental, and macOS lacks gamepad support. The project is published under GPL-3.0 and provides setup, usage, API, and VPS server documentation.

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OxyROMon

oxyROMon is a free, cross-platform command-line tool for organizing and archiving ROM collections. Written in Rust, it checks files against known-good databases and supports console, computer and arcade systems through Logiqx DAT files. Commands can import, validate, check, convert, export and purge ROMs, as well as create M3U playlists for multi-disc games. It is designed for original and lossless formats; exporting to lossy formats leaves the lossless files untouched. Collections can be sorted by region or in 1G1R mode, while arcade sets can be grouped by BIOS, parent and clone. Settings are stored in SQLite with global options and per-system overrides. The documented database sources include No-Intro and Redump for consoles, and MAME or FBNeo for arcade systems. An optional server provides a GraphQL endpoint and web interface for browsing collections, managing settings, and importing ROMs and DATs. The server defaults to loopback, but URL imports can reach hosts accessible to it, so exposing the server beyond loopback requires care. No-Intro DAT handling checks for updates but does not download the DAT files.

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