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SPECIFICTION
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Nearcade vs PocketCurator

Nearcade

github.com

PocketCurator

github.com

Side by side

FigureNearcadePocketCurator
Price from——
Free plan——
Free trial——
Open source——
WebYes—
WindowsYes—
macOSYes—
LinuxYesYes
APIYes—
Self-hostedYes—
Plans published00
Spec score · ROM Management Software7.9 (#8)7.0 (#26)
Intended usersThe project describes its main focus as private setups for sharing local couch co-op games with friends.The maker describes the intended user as someone with a large, already-scraped ROM collection who wants to curate it directly on a handheld.
LicenseThe Nearcade repository is published under the GPL-3.0 license.The project is released under the MIT License.
PurposeNearcade is an open-source, self-hosted platform for playing local co-op games over the internet with friends.Pocket Curator is a utility for managing ROMs and scraped media on retro gaming handhelds.

In their own words

Nearcade

Nearcade is a free, open-source, self-hosted platform for playing local co-op games over the internet with friends. A host runs the game, while viewers join from a desktop or mobile web browser without installing a client. Streaming uses WebCodecs or WebRTC and peer-to-peer connections. Hosts can allow gamepad input, raw keyboard and mouse, or keyboard and mouse mapped to a virtual gamepad; mobile viewers get touch controls and a virtual joystick. Sessions can use private Cloudflare or Zrok tunnels, or appear in the public Nearcade Arcade lobby. Public Arcade sessions are limited to 80 minutes and require a verified tunneling provider. A host needs Node.js 18 or newer and Python 3. Linux also requires PipeWire and the uinput module, while Windows gamepad support requires ViGEmBus. Linux is listed as production-stable; Windows and macOS are experimental, and macOS lacks gamepad support. The project is published under GPL-3.0 and provides setup, usage, API, and VPS server documentation.

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PocketCurator

PocketCurator has no write-up on Specifiction yet; its figures are above.

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