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SPECIFICTION
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Nestalgia vs Nintengo

Nestalgia

tiagohm.github.io

Nintengo

github.com

Side by side

FigureNestalgiaNintengo
Price fromFree—
Free planYes—
Free trial——
Open source——
Web—Yes
WindowsYesYes
macOSYesYes
LinuxYesYes
Plans published10
Spec score · NES Emulators7.9 (#8)6.9 (#21)
LicenseThe GitHub repository identifies the project as GPL-3.0 licensed.The repository identifies its license as GPL-2.0.

Plans

Nestalgia

  • FreeFree

Nestalgia pricing →

Nintengo

No plans published.

Nintengo pricing →

In their own words

Nestalgia

Nestalgia is a work-in-progress emulator for NES and Famicom systems, built in Kotlin for Linux, macOS and Windows. It also emulates Famicom Disk System, Dendy, Vs. System, NSF and NSFe, and lists support for 305 mappers. The emulator includes save states, battery saves, overclocking and cheat codes, along with fullscreen display and screenshots. Audio, video, controller and emulation settings are configurable. More than 20 controllers are supported, including the NES Controller, Zapper, Power Pad and Four Score. The project lists passing CPU, video, audio, mapper and input accuracy tests. Windows, Linux and Mac downloads require Java 21 or newer. The project is free and open source under GPL-3.0, with no plan limits stated. Android is listed with an uncertain “Coming soon...or not :(” status. Developers can add its core library through JitPack using Gradle instructions. Nestalgia implements the emulator but does not include debugging tools.

Visit tiagohm.github.io

Nintengo

Nintengo is a free NES emulator written in Go. It runs .nes files directly or inside ZIP archives and supports NTSC and PAL regions. Desktop build instructions cover Mac OS X, Linux, and Windows; a WebAssembly build can run in a browser using a local web server, with Go 1.11 or higher required for WebAssembly support. Battery-backed saves use .sav files, while save states use .nst files. Two-player netplay is available through listen and connect options. The emulator can capture JPEG screenshots, record GIF video, and record WAV audio. Its controls include keyboard input, pause and stepping, reset, save and load state, and fast-forward options. Debugging features include CPU instruction decoding, CPU and memory profiling, and an HTTP service address. Listed mapper support includes NROM, MMC1, UNROM, CNROM, MMC3, ANROM, and MMC2. Audio is a work in progress, with all channels working in some capacity. The project is published under the GPL-2.0 license.

Visit github.com