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SPECIFICTION
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Nuke vs RenderMan

Nuke

foundry.com

RenderMan

renderman.pixar.com

Side by side

FigureNukeRenderMan
Price from€34.67/mo$20.83/mo
Free planYesYes
Free trial—Yes
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
Plans published23
Spec score · Vfx Tools7.1 (#15)7.8 (#11)
Spec score · Visual Effects Software7.1 (#27)7.8 (#17)

Plans

Nuke

  • Nuke Render Annual Subscription€416 a year
  • Non-commercialFree

Nuke pricing →

RenderMan

  • Non-Commercial RenderManFree
  • Commercial maintenance$250 a year
  • Commercial RenderMan$595, paid once

RenderMan pricing →

In their own words

Nuke

Nuke has no write-up on Specifiction yet; its figures are above.

Visit foundry.com

RenderMan

RenderMan is Pixar’s production rendering software for visual effects and animation, available for Linux, macOS, and Windows. Its physically based tools include multi-bounce ray-traced global illumination and ray-traced subsurface scattering. RenderMan 27 adds XPU, a hybrid CPU/GPU renderer with multi-GPU support, and a machine-learning denoiser developed with Disney Research and trained on Disney and Pixar data. The Stylized Looks toolset supports approaches such as illustration and anime. Bridge tools connect it with Maya, Houdini, Solaris, Katana, and Blender, while supported standards include Alembic, OpenColorIO, OpenEXR, OpenVDB, OSL, and USD.

RenderMan requires an AVX-capable processor. XPU and the OptiX denoiser also need an Nvidia Pascal-or-newer GPU; XPU requires at least 12 GB of VRAM. Non-commercial use is free but limited to the latest version and excludes Stylized Looks. Commercial licenses are $595 per licence once; maintenance is $250 a year.

Visit renderman.pixar.com