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OpenEmu vs VisualBoyAdvance-M

OpenEmu

openemu.org

VisualBoyAdvance-M

visualboyadvance-m.org

Side by side

FigureOpenEmuVisualBoyAdvance-M
Price fromFreeFree
Free planYesYes
Free trial——
Open sourceYes—
Windows—Yes
macOSYesYes
Linux—Yes
Android—Yes
Plans published11
Spec score · Game Boy Advance Emulators8.0 (#8)7.9 (#11)
Spec score · Game Console Emulators8.2 (#12)8.0 (#17)
PurposeOpenEmu is open-source video game emulation software for Mac.VisualBoyAdvance-M is an emulator for Game Boy and Game Boy Advance.
SupportThe project directs users to read its contributing guide before reporting bugs through GitHub Issues or IRC.The project links to a Discord server and advises users with issues to try Help → Factory Reset.

Plans

OpenEmu

  • OpenEmuFree

OpenEmu pricing →

VisualBoyAdvance-M

  • VisualBoyAdvance-MFree

VisualBoyAdvance-M pricing →

In their own words

OpenEmu

OpenEmu is free, open-source video game emulation software for macOS. It organizes game backups into a unified library, adds box art and supports collections spanning consoles. Users drag and drop backups for scanning and organization. Modular cores from open-source projects emulate systems including Atari, Game Boy, Nintendo, Sega, Sony PlayStation and Super Nintendo; the project lists 31 supported systems. Generic HID-compliant USB or Bluetooth controllers can work immediately, with automatic mapping for recognized devices. OpenEmu is intended for games users already own, and BIOS files are required. The wiki describes an experimental arcade core plugin that is strictly unsupported. The latest release page identifies OpenEmu 2.4.1 binaries as Intel-only. The official site offers a macOS (OS X) application, but the version requirement was not rendered. The project lists save states, CD audio and cheat support, while online netplay is not available.

Visit openemu.org

VisualBoyAdvance-M

VisualBoyAdvance-M is a free, open-source emulator for Game Boy, Game Boy Color, and Game Boy Advance. Builds are listed for Windows, macOS, Linux, and Android, with Android nightlies for arm, arm64, riscv, and x86_64. The project lists Windows XP and later, macOS, and Linux among desktop requirements; Linux distributions may package it under visualboyadvance-m or vbam. Game Boy and Game Boy Advance linking is enabled by default. Build options also include Vulkan video output, Windows Direct3D support, and FFmpeg audio and video recording. A debugger is enabled by default, and Lua scripting is available for the wxWidgets port. The project provides a Libretro core option and nightly builds for Libretro. Graphics upscaling is supported, but the project cautions that xBRZ and ScaleFX may not run on older or weaker systems. The license is GPL-2.0. For support, the project points users to Discord and suggests trying Help → Factory Reset when issues occur.

Visit visualboyadvance-m.org