OpenKh vs UABEA
OpenKh
github.comUABEA
github.comSide by side
| Figure | OpenKh | UABEA |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Asset Extractors | 7.8 (#10) | 8.0 (#7) |
| License | The repository states that its content is protected by the Apache 2.0 license, which permits copying, modification, distribution, private use, and commercial use subject to license terms. | The project is released under the MIT license. |
| Purpose | OpenKH aims to centralize technical knowledge about the Kingdom Hearts series through documentation, tools, code libraries, and a foundation for modding the commercial games. | UABEA is a cross-platform Asset Bundle and Serialized File reader and writer. |
Plans
In their own words
OpenKh
OpenKH brings together technical documentation, tools, code libraries, and modding support for the Kingdom Hearts series. Its documentation covers games and remasters, shared assets, tools, and the OpenKH Game Engine. The Mod Manager installs and manages mods for supported PC ports and PS2 versions of several games. Mods can come from GitHub repositories or archive files, and collections can group assets for multiple titles. Panacea lets users switch mods on and off without overwriting original game files. The guide lists Kingdom Hearts, Kingdom Hearts II, Re:Chain of Memories, Birth by Sleep, and Dream Drop Distance as legacy-class games, and says PC releases from Epic Games Store and Steam are supported. OpenKH also includes an Image Viewer for common and Kingdom Hearts-specific formats, including IMD, IMZ, and Birth by Sleep font ARC files; it exports images, while import functions are in development. The engine has basic Kingdom Hearts II support on Windows, Linux, and macOS, including Raspberry Pi. Tools require the.NET 8.0 Runtime. The engine requires the user's original Kingdom Hearts II PlayStation 2 or PlayStation 4 copy. OpenKH is free; the listed plan is free.
UABEA
UABEA is a free reader and writer for Unity Asset Bundles and Serialized Files on Windows and Linux. Its maker positions it for modding and research rather than general asset extraction. The tool handles textures, TextAssets, fonts, audio, MonoBehaviours, Unity Asset Bundles, Unity Serialized Files, and Addressables bundles, and supports batch extraction and archive repacking. Editing Addressables requires clearing CRC checks with a separate CRC cleaning tool. UABEANext, a newer work-in-progress version, adds docking and multi-bundle opening. The latest listed release requires .NET Runtime 6.0. Windows also needs the Visual C++ Redistributable; Linux requires glibc 2.29 or later, and musl-based distributions require compiling UABEA. Font import and export covers TTF and OTF, but font atlases are unsupported. Swizzled Switch textures can be edited, while newly added textures are not automatically swizzled. The repository identifies the software as MIT licensed.