OpenMVG vs OpenReco
OpenMVG
github.comOpenReco
abhibagul.github.ioSide by side
| Figure | OpenMVG | OpenReco |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | Yes |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Photogrammetry Software | 8.6 (#4) | 8.6 (#5) |
| Documentation depth | The Read the Docs material documents individual binaries, data structures, camera models, solvers, pipelines and export tools, while marking some modules as incomplete. | The repository contains documentation covering discovery, product planning, architecture, pipeline specification and roadmap, plus a detailed README. |
| Licence | The repository distributes the software under the Mozilla Public License 2.0. | OpenReco is released under the MIT licence and its stated dependencies are restricted to permissive BSD, MIT, Apache or similar licences. |
| License | The repository identifies the project license as Mozilla Public License 2.0. | The site describes OpenReco as MIT licensed and open source. |
| Reconstruction | The project provides an end-to-end framework for 3D reconstruction from images using libraries, binaries, and pipelines. | The product uses COLMAP CUDA for GPU multi-view stereo and says it has an automatic CPU fallback. |
| Self-hosting | OpenMVG is built locally from source and can be installed into a chosen prefix for use as a third-party CMake dependency. | The software is local-first and can produce a self-contained output folder that can be hosted statically without a server. |
| What it does | OpenMVG is a C++ framework for multiple-view geometry and image-based 3D reconstruction. | OpenReco converts drone or camera photographs into georeferenced dense point clouds, textured meshes, orthomosaics and elevation models. |
Plans
In their own words
OpenMVG
OpenMVG is an open-source C++ library for multiple-view geometry, 3D computer vision, and structure from motion. It provides libraries, binaries, and pipelines for reconstructing 3D scenes from images. Library areas include image manipulation, feature description and matching, feature tracking, camera models, multiple-view geometry, robust estimation, and structure-from-motion algorithms. Its binaries can initialize scenes, detect and match features, perform reconstruction, and export scenes to other multiple-view-stereo frameworks. Those frameworks can compute dense point clouds or textured meshes from exported scenes. OpenMVG is released under the Mozilla Public License 2.0 and is listed as free. The project says it aims to support reproducible research through readable implementations of classic and state-of-the-art algorithms. It is designed for reading, learning, modification, and use, with test-driven development and samples. Tutorials cover data structures, library use, and processing an image dataset. Platforms listed are Windows, macOS, Linux, iOS, Android, and self-hosted, with desktop deployment, API access, point-cloud export, and ground control point support.
OpenReco
OpenReco converts drone and camera imagery into dense point clouds, textured meshes, orthomosaics, and elevation models. Its node-based workspace can run a complete reconstruction graph or individual stages, while caching keeps results reproducible. Reconstruction uses COLMAP CUDA for GPU multi-view stereo and includes an automatic CPU fallback. Models can be georeferenced from EXIF GPS data or ground control points. Analysis tools measure volume, profile, area, and distance, and generate NDVI, ExG, and VARI vegetation maps. Listed exports include LAS, LAZ, PLY, OBJ, GeoTIFF, GeoJSON, DXF, CSV, 3D Tiles, and contour SHP. OpenReco is MIT licensed and open source. Desktop downloads are listed for Windows, macOS, and Linux. The site says no account or subscription is needed to download it, and the Free plan is free. Named target fields include surveying and mapping, agriculture and forestry, VFX and heritage, construction and earthworks, and robotics and research.