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OpenMW-CS vs WolvenKit

OpenMW-CS

openmw.org

WolvenKit

github.com

Side by side

FigureOpenMW-CSWolvenKit
Price fromFreeFree
Free planYesYes
Free trial——
Open sourceYesYes
WindowsYesYes
macOSYes—
LinuxYesYes
Self-hostedYesYes
Plans published12
Spec score · Game Modding Tools8.5 (#3)8.0 (#7)
DistributionThe downloads page lists official releases for Windows, macOS, and Linux and names OpenMW 0.51.0 as the latest release.Stable and nightly builds are distributed through GitHub releases, with portable ZIP archives and an installer option.
LicenseThe source code is released under GNU GPL version 3; shipped fonts, shaders and other assets can have separate licenses.The source code is open source under the GPL-3.0 license.
PurposeOpenMW-CS is an editor that allows users to edit or create mods or original games.WolvenKit is an open-source modding tool for Cyberpunk 2077 designed to simplify and accelerate modding workflows.
SupportThe FAQ directs users with problems using compatible mods to Discord, IRC, or the forums for help.The project directs users to its wiki, getting-started guides, Discord community, and a dedicated help channel.
What it doesOpenMW-CS is OpenMW’s editor for creating or modifying mods and complete games.WolvenKit is a community mod editor for REDengine games, currently focused on Cyberpunk 2077.

Plans

OpenMW-CS

  • OpenMW-CSFree

OpenMW-CS pricing →

WolvenKit

  • FreeFree
  • WolvenKitFree

WolvenKit pricing →

In their own words

OpenMW-CS

OpenMW-CS is a free editor for making or changing mods and creating original games. Its editing tools cover files, world and mechanics data, characters, and assets, with record filters and a cell view. The editor supports plugin and script editing, mod packaging, and ESM, ESP, .omwgame, and .omwaddon formats. The project says OpenMW can run original games made with OpenMW-CS; those games do not require Morrowind. Playing Morrowind does require a legally owned copy, because OpenMW does not include its content or assets. Official releases are listed for Windows, macOS, and Linux, alongside distribution channels including Windows Chocolatey, Linux distribution repositories, and Flathub. The manual is intended as both an introduction and a reference, including for people familiar with Morrowind modding, but cautions that OpenMW-CS remains in development and the manual does not cover its shortcomings. Mods requiring MWSE, MGE XE, or MCP are incompatible because those tools modify the original Morrowind executable. The source code is released under the GNU General Public License version 3.

Visit openmw.org

WolvenKit

WolvenKit is a free, open-source modding tool focused on Cyberpunk 2077 and REDengine 4. It can browse, extract, modify and repack game files into archives for use in the game. The Asset Browser previews meshes and textures from base-game or user-generated archives. Its RTTI-based File Editor reads and saves REDengine files, handles in-place buffer data, and converts game files to human-readable JSON and back. Project Explorer organizes files and opens source assets such as blend, PSD and XCF files. Asset conversion tools cover listed texture and model formats, with Blender one-click imports for shaded Cyberpunk meshes. Stable and nightly builds come through GitHub releases. Windows 10/11 64-bit and Linux are supported, although Linux compatibility is described as unstable and not guaranteed. The latest .NET 10.0 runtime and x64 architecture are required.

Visit github.com