OpenVR Benchmark vs VRMark
OpenVR Benchmark
stonebrickstudios.comVRMark
benchmarks.ul.comSide by side
| Figure | OpenVR Benchmark | VRMark |
|---|---|---|
| Price from | Free | $132.92/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Android | — | Yes |
| Plans published | 2 | 4 |
| Spec score · Game Benchmark Software | 7.6 (#12) | 7.6 (#13) |
| Headquarters | Buxtehude, Germany | Northbrook, Illinois, USA |
| Purpose | It benchmarks real VR performance by rendering a reproducible test inside a VR headset. | VRMark benchmarks VR performance and indicates whether a PC meets the requirements for HTC Vive and Oculus Rift. |
Plans
OpenVR Benchmark
- OpenVR BenchmarkFree
- OpenVR Benchmark Leaderboard DLC€329, paid once
VRMark
- VRMark Basic EditionFree
- VRMark Professional Edition for Android$499, paid once
- VRMark Professional Edition$1,595 a year
- VRMark Advanced EditionPrice not published
In their own words
OpenVR Benchmark
OpenVR Benchmark is a Windows game that measures VR performance by rendering a repeatable test inside a VR headset. A run takes about 60 seconds and produces a score that is automatically compared with results from users who have the same GPU and headset. It ignores headset tracking and renders the same view each time, while shared SteamVR performance settings such as supersampling still apply. The benchmark supports SteamVR-compatible headsets, and controllers are not required. It is controlled with a mouse at a desktop monitor, and wearing the headset during a run is optional. Results can be exported as PNG images or copied as formatted text. The core benchmark is free. An optional Leaderboard DLC costs 329.00 EUR once and adds a full results leaderboard with hardware details, rank, and the option to submit a name. Listed minimum requirements include Windows 7 or newer, a 64-bit system, an AVX CPU, 4 GB RAM, a 3 GB GPU, DirectX 11, 4 GB storage, SteamVR, a keyboard, and a mouse.
VRMark
VRMark benchmarks virtual reality performance and indicates whether a PC meets the requirements for HTC Vive and Oculus Rift. Its PC edition includes Orange Room, Cyan Room, and Blue Room tests; Blue Room renders at 5120 × 2880 resolution. Tests and experiences can run on a desktop monitor without a headset or on a connected headset. Advanced and Professional editions include detailed results and hardware monitoring charts. Professional Edition adds private offline results, command-line automation, Testdriver compatibility, commercial licensing, and priority support by email and phone. The Android edition offers Peak, Sustained, and Experience modes, with Sustained Mode able to estimate VR battery life. Basic Edition is free for personal use; Advanced Edition includes custom settings and offline results. The PC edition requires 64-bit Windows 7 with Service Pack 1 or later, a dual-core CPU with SSE 4.1, 2 GB memory, DirectX 11 graphics with 1.5 GB memory, and 2 GB free storage. Professional Edition costs $1,595 a year, and Professional Edition for Android costs $499, paid once.