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OPTPiX SpriteStudio vs SpineBones

OPTPiX SpriteStudio

webtech.co.jp

SpineBones

spinebones.agara.id

Side by side

FigureOPTPiX SpriteStudioSpineBones
Price from¥7,791.67/moFree
Free planYesYes
Free trialYes—
Open source——
WindowsYesYes
macOSYesYes
API—Yes
Plans published31
Spec score · Game Animation Software8.1 (#13)8.2 (#10)
Founded20012020
HeadquartersCRI Middleware lists its head office at 11/F, Infoss Tower, 20-1 Sakuragaoka-cho, Shibuya-ku, Tokyo, Japan.Jembrana, Bali, Indonesia
PurposeOPTPiX SpriteStudio is an animation creation tool for producing sprite animation data, from short animations to game development.SpineBones is a 2D skeletal animation editor for building bone rigs, keying them on a timeline, and exporting animations.

Plans

OPTPiX SpriteStudio

  • Starter LicenseFree
  • Professional License¥93,500 a year
  • Business License¥400,000 a year

OPTPiX SpriteStudio pricing →

SpineBones

  • FreeFree

SpineBones pricing →

In their own words

OPTPiX SpriteStudio

OPTPiX SpriteStudio creates 2D sprite animation data for projects ranging from short animations to game development. Its mesh and bone tools support deformation, and bone influence weights can be calculated automatically. Masking can define permeable overlap areas and effects such as wipes, with adjustable position, size, and shape. A designer can produce sprite animation data alone using the tool. SpriteStudio supports readable XML and compact binary formats, as well as instance and particle effect creation. Listed engine support includes Unity, Unreal Engine 4, and Cocos2d-x; game engine players and an SDK are available free of charge. Export options include PNG, GIF, WebP, AVI, MP4, SSCE, SSAE, Cocos2d-x PLIST, and Corona SDK LUA. It runs on Windows and macOS and requires an always-on internet connection, along with listed hardware and graphics requirements. The free Starter License is limited to companies with prior-year sales under JPY 10 million and has feature restrictions and attribution requirements. The Professional License costs ¥93,500 a year. A one-month trial includes SpriteStudio Ver.7 features but not SpriteStudio 5.

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SpineBones

SpineBones is a free 2D skeletal animation editor for creating bone rigs, keying motion, and exporting animations. Rigging includes hierarchies, re-parenting, grouping, and inverse kinematics. Its timeline supports keyframe insertion, movement, selection, copying, looping, per-key easing, and audio tracks. Slots accept PNG, JPG, SVG, and WebP artwork, with multiple attachments and frame-by-frame swaps. Attachment meshes can be deformed with keyed vertices, and onion skin shows neighboring poses. SETUP stores the base pose; ANIMATE keys position, rotation, and scale. Exports include WebM video, transparent PNG sequences, sprite sheets with atlas data, and portable .sbn packages; legacy .json projects open too. An MCP bridge supports Claude and other MCP clients for rig elements, keyframes, frame-rate changes, and exports. It runs on macOS 12+ and Windows 10+, with no account, licence key, or trial timer.

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