Orx vs Unity
Orx
orx-project.orgUnity
unity.comSide by side
| Figure | Orx | Unity |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | — | Yes |
| Plans published | 1 | 8 |
| Spec score · Game Profiling Software | 8.2 (#8) | 8.6 (#3) |
| Spec score · Game Engine Software | 8.4 (#40) | 8.7 (#23) |
| Free plan | Yes | Yes |
| Product | Orx is an open-source, data-driven 2.5D game development engine for C/C++ programmers. | Unity Engine is game and app development software for creating video games and immersive experiences from CAD and 3D data. |
| Rendering | It supports accelerated rendering, sprite batching, multiple cameras and viewports, custom shaders, off-screen rendering and multiple render targets. | The engine provides real-time lighting, shading and rendering-optimization tools that scale from mobile to high-end PCs. |
| Support | The project directs users with questions, feedback or comments to its Discord community and GitHub issue tracker. | Unity directs users to its Issue Tracker and Editor bug reporting flow, while Pro includes expedited customer support and Enterprise includes dedicated support. |
Plans
Unity
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Pro$210 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Orx
Orx is a free, open-source 2.5D game development engine for C and C++ programmers. Its templated, data-driven configuration can define objects and scenes, and changes can be made without recompiling. The engine includes accelerated rendering, sprite batching, multiple cameras and viewports, custom shaders, off-screen rendering, and multiple render targets. Audio capabilities include 3D sound and music, recording, filters, and controls for volume, pitch, and stereo balance. Orx also provides collision handling, rigid-body physics with joints, and input for keyboard, joystick, mouse, and touch. Data-driven animation graphs and event management cover clocks, effects, input, physics, shaders, sound, spawners, and timelines. Localization can select language-specific images, text, and sounds while a game runs. A plugin architecture supports customization and porting. Target platforms include Windows, Linux, macOS, Web/HTML5, Android, and iOS. The zlib license permits free use and modification in freeware and commercial projects. Learning resources include tutorials, examples, setup and beginner guides, and configuration information.