OxyROMon vs RomM
OxyROMon
github.comRomM
romm.appSide by side
| Figure | OxyROMon | RomM |
|---|---|---|
| Price from | Free | $6.49/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | Yes |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 1 | 3 |
| Spec score · ROM Management Software | 8.8 (#3) | 9.0 (#1) |
| API | The server exposes a GraphQL endpoint at /graphql. | RomM exposes an OpenAPI-driven REST API with endpoint documentation, schema validation and Postman/code-generation guidance. |
| Integrations | It uses No-Intro and Redump DATs for console systems and MAME or FBNeo DATs for arcade systems; the README also documents RetroArch playlists and external utilities for some formats. | The project lists ES-DE and Pegasus exports, LaunchBox import, community apps, and a REST API. |
| Licence | The Arch Linux package identifies the licence as GPL-3.0-only. | The core RomM application is licensed under GNU AGPLv3; related software uses GPLv3 and documentation uses CC0. |
| Purpose | oxyROMon is a cross-platform, opinionated CLI ROM organizer written in Rust that checks ROM files against known good databases. | RomM is a self-hosted app for scanning, enriching, browsing, and playing a ROM collection. |
| What it does | oxyROMon is a Rust command-line ROM organizer that validates files against known-good databases and is designed for archival collections. | RomM is a self-hosted web application for scanning, enriching, organizing, downloading and playing personal ROM collections. |
Plans
In their own words
OxyROMon
oxyROMon is a free, cross-platform command-line tool for organizing and archiving ROM collections. Written in Rust, it checks files against known-good databases and supports console, computer and arcade systems through Logiqx DAT files. Commands can import, validate, check, convert, export and purge ROMs, as well as create M3U playlists for multi-disc games. It is designed for original and lossless formats; exporting to lossy formats leaves the lossless files untouched. Collections can be sorted by region or in 1G1R mode, while arcade sets can be grouped by BIOS, parent and clone. Settings are stored in SQLite with global options and per-system overrides. The documented database sources include No-Intro and Redump for consoles, and MAME or FBNeo for arcade systems. An optional server provides a GraphQL endpoint and web interface for browsing collections, managing settings, and importing ROMs and DATs. The server defaults to loopback, but URL imports can reach hosts accessible to it, so exposing the server beyond loopback requires care. No-Intro DAT handling checks for updates but does not download the DAT files.
RomM
RomM is a free, self-hosted app for scanning, enriching, browsing, and playing a ROM collection. The project says it supports more than 400 platforms, including multi-disk games, DLCs, mods, hacks, and manuals. Compatible games can run in a browser through EmulatorJS and Ruffle without setup, while saves and states sync across devices with conflict resolution. Metadata providers include IGDB, ScreenScraper, LaunchBox, and MobyGames; RomM can also fetch artwork from SteamGridDB and track RetroAchievements. A built-in patcher applies ROM hacks and translations. The project lists granular per-user permissions, OIDC single sign-on, a REST API, and exports for ES-DE and Pegasus. Official clients include a Windows Playnite plugin, the Android Argosy handheld launcher, and the Linux Grout handheld client. A native iOS app is a community project, and the team says it does not regularly review community project source code. RomM is AGPL-3.0 licensed, with no tracking or paid features. Setup help and community discussion are available through Discord.