PBRgen vs PBRize
PBRgen
pbrgen.comPBRize
pbrize.comSide by side
| Figure | PBRgen | PBRize |
|---|---|---|
| Price from | Free | $10/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Plans published | 2 | 7 |
| Spec score · AI Texture Generators | 7.4 (#14) | 7.6 (#12) |
| Spec score · Game Texture Software | 7.4 (#26) | 7.7 (#21) |
| Seamless tiling | The material creation step can use AI seam inpainting to make textures tile seamlessly. | The homepage describes a one-click seamless mode intended to preserve detail and structure. |
Plans
PBRize
- FreeFree
- Small Coin Pack$9, paid once
- Basic$10 a month
- Medium Coin Pack$19, paid once
- Pro$29 a month
- Studio$59 a month
- Large Coin Pack$60, paid once
In their own words
PBRgen
PBRgen is a web-based tool that turns a text prompt or image into a PBR material for 3D software. Generation can use styles, colors, guide maps, presets, and image input. AI seam inpainting can make textures tile seamlessly. The service supports more than 15 maps, including color, roughness, specular, metallic, displacement, normal, and coat. Each map can be adjusted through a layer stack with sources and effects such as blur, levels, brightness, and contrast. Users can download selected maps in a zip, pack maps into one RGBA texture, or export GLB files. Listed export targets include Blender, Unreal Engine, Unity, Substance 3D, and Godot. Materials can be published and shared with one click. The Starter plan is free and provides 100 one-time credits for personal use. The Beta plan has no listed price, provides 1,000 credits per month, permits commercial use and map uploads, and can be canceled anytime. AIxPOLY B.V. makes the service in Amsterdam. Stated security measures include TLS 1.2+ in transit, database encryption at rest, access controls, and regular security reviews.
PBRize
PBRize is a web tool for turning reference images into PBR texture maps for material-authoring workflows. Upload a photo, generate maps with adjustable settings, then download the results or preview them on 3D geometry. The product describes ten channels, including Base Color, Normal, Roughness, Height, and ambient occlusion. Materials can be previewed in real time on spheres, planes, or custom meshes, and each map has independent controls such as intensity, contrast, and blur. A one-click seamless mode is intended to preserve detail and structure while making a texture tile. Quality generation supports up to 8K, though the free plan is capped at 1K. The free plan includes 12 monthly usage units and 1 GB storage. Paid subscriptions start at $10 a month; one-time coin packs are also listed, with coins that never expire. Integrations are listed for Blender 4.2+, Unreal Engine 5.5+ with a C++ project, and Godot 4.3+ using GDScript. Unity is marked as coming soon. The editor can be tried without signup, and no credit card is required to start.