PBRize vs PLAYTEX AI
PBRize
pbrize.comPLAYTEX AI
playtex.aiSide by side
| Figure | PBRize | PLAYTEX AI |
|---|---|---|
| Price from | $10/mo | $3/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| API | — | Yes |
| Plans published | 7 | 6 |
| Spec score · AI Texture Generators | 7.6 (#12) | 7.8 (#10) |
| Product | PBRize turns reference images into production-ready PBR texture maps. | PLAYTEX AI is a browser-based tool for creating textures, PBR materials, HDRI environments, editable 3D worlds, and exports for supported destinations. |
Plans
PBRize
- FreeFree
- Small Coin Pack$9, paid once
- Basic$10 a month
- Medium Coin Pack$19, paid once
- Pro$29 a month
- Studio$59 a month
- Large Coin Pack$60, paid once
PLAYTEX AI
- FreeFree
- Mapper$3 a month
- Starter$9 a month
- Creator$19 a month
- Studio$49 a month
- Deterministic Toolkit$75, paid once
In their own words
PBRize
PBRize is a web tool for turning reference images into PBR texture maps for material-authoring workflows. Upload a photo, generate maps with adjustable settings, then download the results or preview them on 3D geometry. The product describes ten channels, including Base Color, Normal, Roughness, Height, and ambient occlusion. Materials can be previewed in real time on spheres, planes, or custom meshes, and each map has independent controls such as intensity, contrast, and blur. A one-click seamless mode is intended to preserve detail and structure while making a texture tile. Quality generation supports up to 8K, though the free plan is capped at 1K. The free plan includes 12 monthly usage units and 1 GB storage. Paid subscriptions start at $10 a month; one-time coin packs are also listed, with coins that never expire. Integrations are listed for Blender 4.2+, Unreal Engine 5.5+ with a C++ project, and Godot 4.3+ using GDScript. Unity is marked as coming soon. The editor can be tried without signup, and no credit card is required to start.
PLAYTEX AI
PLAYTEX AI is a browser-based tool for creating textures, PBR materials, HDRI environments, and editable 3D worlds. Its PBR Map Generator produces seven aligned channels: albedo, normal, roughness, metallic, height, ambient occlusion, and emission. The Image to Texture Generator turns a photo, scan, screenshot, or artwork crop into a repeatable square surface, with a tile preview for checking seams. Its HDRI Sphere Generator makes a 2:1, 360-degree panorama for lighting, reflections, skyboxes, and world backgrounds. World Builder is labeled beta and supports terrain shaping, material painting, HDRI lighting, roads, water, foliage, props, and mesh-world export as GLB, glTF, or FBX. Destination presets include Blender, Unity, Unreal Engine, Godot, Three.js, and glTF, with guided workflows for WebGL, Roblox, Minecraft, Fortnite and UEFN, VRChat, and BeamNG.drive. Final importing and scene validation remain the destination tool’s responsibility. The free plan provides five AI credits one time; outputs are public and lack a commercial-use license. Paid plans start at $3 a month, with commercial rights included only on Starter, Creator, and Studio.