PBRize vs Texturly
PBRize
pbrize.comTexturly
texturly.comSide by side
| Figure | PBRize | Texturly |
|---|---|---|
| Price from | $10/mo | $9/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Plans published | 7 | 5 |
| Spec score · AI Texture Generators | 7.6 (#12) | 7.5 (#13) |
Plans
PBRize
- FreeFree
- Small Coin Pack$9, paid once
- Basic$10 a month
- Medium Coin Pack$19, paid once
- Pro$29 a month
- Studio$59 a month
- Large Coin Pack$60, paid once
Texturly
- FreeFree
- Creator$9 a month
- Pro$29 a month
- Studio$79 a month
- Enterprise — custom planPriced on request
In their own words
PBRize
PBRize is a web tool for turning reference images into PBR texture maps for material-authoring workflows. Upload a photo, generate maps with adjustable settings, then download the results or preview them on 3D geometry. The product describes ten channels, including Base Color, Normal, Roughness, Height, and ambient occlusion. Materials can be previewed in real time on spheres, planes, or custom meshes, and each map has independent controls such as intensity, contrast, and blur. A one-click seamless mode is intended to preserve detail and structure while making a texture tile. Quality generation supports up to 8K, though the free plan is capped at 1K. The free plan includes 12 monthly usage units and 1 GB storage. Paid subscriptions start at $10 a month; one-time coin packs are also listed, with coins that never expire. Integrations are listed for Blender 4.2+, Unreal Engine 5.5+ with a C++ project, and Godot 4.3+ using GDScript. Unity is marked as coming soon. The editor can be tried without signup, and no credit card is required to start.
Texturly
Texturly creates tileable textures for 3D workflows from either an uploaded image or a written material prompt. For image input, its AI examines edges, patterns, and colors to remove seams; prompts let users describe the material they want. Outputs can include base color, normal, roughness, ambient occlusion, and height or displacement PBR maps. Editing controls include cropping, rotation, brightness, contrast, saturation, and sharpness. Textures and PBR maps export as PNG files, though each PBR map must be downloaded separately. The documentation names Unity and Unreal Engine as use cases and describes PNG exports for game engines and renderers. Texturly runs on the web. Its Free plan is free and includes 10 credits per month with a maximum 1K resolution. Creator costs $9 a month and includes 50 credits and up to 4K; Pro is $29 a month, and Studio is $79 a month, both with up to 8K resolution. Batch generation is not currently offered. The site identifies Texturly as a product of Asha Technology Labs Pvt. Ltd.