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PBRize vs World Machine

PBRize

pbrize.com

World Machine

world-machine.com

Side by side

FigurePBRizeWorld Machine
Price from$10/mo$119/mo
Free planYesYes
Free trial——
Open source——
WebYes—
Windows—Yes
macOS—Yes
Linux—Yes
Plans published79
Spec score · Game Texture Software7.7 (#21)8.4 (#10)
ProductPBRize turns reference images into production-ready PBR texture maps.World Machine is procedural 3D terrain generation software for creating realistic or stylized landscapes.

Plans

PBRize

  • FreeFree
  • Small Coin Pack$9, paid once
  • Basic$10 a month
  • Medium Coin Pack$19, paid once
  • Pro$29 a month
  • Studio$59 a month
  • Large Coin Pack$60, paid once

PBRize pricing →

World Machine

  • Indie$119 a month
  • Professional$299 a month
  • Studio Site$1,999 a month
  • BasicFree
  • BasicFree
  • Indie$119, paid once
  • Indie to Professional upgrade$180, paid once
  • Professional$299, paid once
  • Studio Site$1,999, paid once

World Machine pricing →

In their own words

PBRize

PBRize is a web tool for turning reference images into PBR texture maps for material-authoring workflows. Upload a photo, generate maps with adjustable settings, then download the results or preview them on 3D geometry. The product describes ten channels, including Base Color, Normal, Roughness, Height, and ambient occlusion. Materials can be previewed in real time on spheres, planes, or custom meshes, and each map has independent controls such as intensity, contrast, and blur. A one-click seamless mode is intended to preserve detail and structure while making a texture tile. Quality generation supports up to 8K, though the free plan is capped at 1K. The free plan includes 12 monthly usage units and 1 GB storage. Paid subscriptions start at $10 a month; one-time coin packs are also listed, with coins that never expire. Integrations are listed for Blender 4.2+, Unreal Engine 5.5+ with a C++ project, and Godot 4.3+ using GDScript. Unity is marked as coming soon. The editor can be tried without signup, and no credit card is required to start.

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World Machine

World Machine is procedural 3D terrain-generation software for artists creating realistic or stylized landscapes, including game, film, and visualization work. Its node graph offers more than 100 devices for terrain, erosion, rivers, masks, materials, and outputs. Simulations cover flow-based and thermal erosion, snow accumulation, river channels, lakes, and coastal erosion; Dragontail Peak adds terrain with overhangs, cliff faces, and caves. Exports include heightfields, meshes, masks, and PBR textures in standard formats, with listed file types including RAW, EXR, TIFF, PNG, TER, OBJ, glTF, and GLB. Compatible tools named by the maker include Unreal Engine, Unity, Godot, Blender, Maya, and Cinema 4D. Professional and higher editions support tiled builds for worlds larger than memory and can resume builds after interruption. The free Basic edition has the Indie toolset but caps each output asset at 1025×1025 pixels and is limited to non-commercial use. Paid plans are Indie at $119 a month, Professional at $299 a month, and Studio Site at $1,999 a month. It runs on Linux, macOS, and Windows.

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