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SPECIFICTION
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PBRize vs ZBrush

PBRize

pbrize.com

ZBrush

maxon.net

Side by side

FigurePBRizeZBrush
Price from$10/moFree
Free planYesYes
Free trial—Yes
Open source——
WebYes—
Windows—Yes
macOS—Yes
iOS—Yes
API—Yes
Plans published77
Spec score · Game Texture Software7.7 (#21)8.5 (#7)

Plans

PBRize

  • FreeFree
  • Small Coin Pack$9, paid once
  • Basic$10 a month
  • Medium Coin Pack$19, paid once
  • Pro$29 a month
  • Studio$59 a month
  • Large Coin Pack$60, paid once

PBRize pricing →

ZBrush

  • ZBrush for iPad Free PlanFree
  • ZBrush for iPad SubscriptionPrice not published
  • ZBrush for iPad SubscriptionPriced on request
  • ZBrush DesktopPrice not published
  • ZBrush DesktopPriced on request
  • ZBrush for iPad$33.25 a month
  • ZBrush$399 a year

ZBrush pricing →

In their own words

PBRize

PBRize is a web tool for turning reference images into PBR texture maps for material-authoring workflows. Upload a photo, generate maps with adjustable settings, then download the results or preview them on 3D geometry. The product describes ten channels, including Base Color, Normal, Roughness, Height, and ambient occlusion. Materials can be previewed in real time on spheres, planes, or custom meshes, and each map has independent controls such as intensity, contrast, and blur. A one-click seamless mode is intended to preserve detail and structure while making a texture tile. Quality generation supports up to 8K, though the free plan is capped at 1K. The free plan includes 12 monthly usage units and 1 GB storage. Paid subscriptions start at $10 a month; one-time coin packs are also listed, with coins that never expire. Integrations are listed for Blender 4.2+, Unreal Engine 5.5+ with a C++ project, and Godot 4.3+ using GDScript. Unity is marked as coming soon. The editor can be tried without signup, and no credit card is required to start.

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ZBrush

ZBrush is a 3D sculpting and modeling application with desktop and iPad offerings. Its listed tools include sculpting, parametric modeling, animation, rendering and 3D print export. Desktop is listed for Windows and macOS, while a separate supported-platform list also includes Linux. The desktop plan includes ZBrush for iPad and advanced sculpting, modeling, rendering and export tools. Rendering is described as hybrid, with GPU and animation rendering and denoising. Listed workload areas include CPU and GPU rendering, ray tracing, shader execution and geometry processing. Other listed capabilities include rotoscoping, 3D camera tracking, custom test profiles and CLI or automation support. The listed result export formats are none documented, and results are not saved as a file. Headquarters are listed as both Bad Homburg vor der Höhe and Friedrichsdorf, Germany; the maker is listed as founded in 1986.

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