Picogen vs Terragen
Picogen
picogen.orgTerragen
planetside.co.ukSide by side
| Figure | Picogen | Terragen |
|---|---|---|
| Price from | Free | $8/mo |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | Yes | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Plans published | 2 | 26 |
| Spec score · 3D Rendering Software | 8.1 (#13) | 8.6 (#3) |
| Spec score · 3D Landscape Design Software | 8.2 (#12) | 8.6 (#7) |
| API and SDK | The official pages describe SSDF and command-line interfaces but do not publish a network API or SDK. | Terragen RPC exposes high-level and low-level Python APIs plus JSON-RPC 2.0 over TCP; documentation includes installation, source and tutorials. |
| Documentation | The support page points users to a wiki containing documentation, articles and how-to material. | The official wiki is the primary Terragen 4 documentation repository and mixes clearly marked official and community-written material. |
| Purpose | Picogen is an outdoor ray tracing system for large-scale terrain with realistic day and night illumination and detailed plant populations. | Terragen builds, renders, and animates realistic natural environments for landscape visualization, visual effects, and artistic work. |
| Rendering | The roadmap lists Whitted-style rendering and path tracing as implemented surface integrators. | The renderer combines micropolygon and ray tracing methods, is multithreaded, supports command-line execution and network rendering managers. |
| Support | The forum is open for questions, answers, suggestions, and bug reports, and does not require signup to post. | Support is provided through licensed-user contact, forums, Discord and the documentation wiki. |
| What it does | Picogen is an outdoor ray-tracing system for generating and rendering large-scale artificial terrain with realistic day/night lighting and plant populations. | Terragen builds, renders and animates realistic natural environments, including whole planets and imported real-world terrain. |
Plans
Terragen
- Terragen 4 Professional — Indie 50$10 a month
- Terragen 4 Professional — Indie 50$96 a year
- Terragen 4 Professional — Indie 100$16 a month
- Terragen 4 Professional — Indie 100$150 a year
- Terragen 4 Professional — Small Co$27 a month
- Terragen 4 Professional — Small Co$240 a year
- Terragen 4 Professional — Mid Co$42 a month
- Terragen 4 FreeFree
- Professional INDIE 50 monthly$10 a month
- Terragen 4 Professional — INDIE 50$10 a month
In their own words
Picogen
Picogen is a free outdoor ray-tracing system for generating large terrain scenes with realistic illumination across day and night and detailed plant populations. It supports procedural scene work through SSDF userspace scripting and heightfield objects. Implemented rendering choices include Whitted-style rendering and path tracing. Materials include fully diffuse Lambertian and perfect mirror specular types, while Height-Slang programmable materials and shaders support terrain. A sun-sky global setting controls scene lighting, and cameras provide yaw, pitch, and roll controls. Picogen is licensed under GPL version 3 or later and runs on Linux and Windows. Linux downloads include 32-bit and 64-bit packages for Debian, Ubuntu, and similar distributions, plus tarballs. Windows offers an installer and portable zip or 7zip archives. Source code, a no-signup forum, and wiki documentation are available. The roadmap lists several features as unimplemented, including a graphical interface.
Terragen
Terragen builds, renders, and animates natural environments for landscape visualization, visual effects, and artistic work. It creates procedural and heightfield terrain, can use real-world terrain data, and adds details such as cliffs and overhangs. Its spherical planetary atmosphere model includes volumetric clouds and fog, multiple scattering, and global illumination. The hybrid renderer combines micropolygon rendering and ray tracing, with support for anti-aliasing, motion blur, depth of field, and render elements. Nearly every project parameter can be animated, and image sequences can be rendered through the interface or command line. Terragen imports 3D objects and camera data, exports terrain as heightfields or geometry in formats including TER, EXR, LWO, OBJ, and FBX, and handles camera data in FBX, Nuke CHAN, and Maya MOV formats. It can also generate HDR environments for lighting in other renderers. Windows and macOS are supported, with Linux render-node support. The free edition is for non-commercial use or 30 days of commercial evaluation, with still renders limited to 1280 × 900. Professional subscriptions start at $10 a month.