PINCE vs ProMod
PINCE
github.comProMod
promodapp.orgSide by side
| Figure | PINCE | ProMod |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| macOS | — | Yes |
| Linux | Yes | — |
| iOS | — | Yes |
| Plans published | 1 | 2 |
| Spec score · Game Memory Editors | 7.3 (#11) | 7.3 (#12) |
| Memory tools | It supports memory and pointer scanning, variable inspection and modification, and variable locking. | Bytes Diff scans for memory changes, while Memory Locator searches the target process for hex patterns. |
| Purpose | PINCE is a GDB front end and reverse engineering tool focused on games, and its maker says it can also be used for other reverse engineering work. | ProMod manages memory modifications per process on macOS and is optimized for ARM. |
Plans
In their own words
PINCE
PINCE is a Linux GDB front end and reverse engineering tool focused on games, though its maker says it can also serve other reverse engineering work. It is free at free and licensed under GPLv3+. Its memory tools support scanning memory and pointers, inspecting and changing variables, and locking variables. Debugging features include stepping, breakpoints, watchpoints, tracking, tracing, stack traces, and signal handling. The built-in speedhack supports Linux native and WINE/Proton processes without LD_PRELOAD or other libraries. Runtime injection supports native.so files and WINE/Proton DLL files, and the Mono/IL2CPP dissector can browse classes, fields, and methods in those process types. Users can save address tables, bookmarks, notes, and structures in.pct session files. PINCE includes a scripting engine and reusable Python library. The project directs users to its latest AppImage release, stated to run on distributions as new as or newer than Ubuntu 22.04; older distributions are not officially supported. Official local development support includes Kubuntu 22.04+ and Arch Linux, with Debian 12+, Fedora 35+, and OpenSUSE partially supported.
ProMod
ProMod manages memory modifications for individual processes on macOS and iOS. On a Mac, it writes four-byte ARM instructions into a target process and automatically uses code caving for larger patches. Special mods can follow an address in a CPU register and monitor or rewrite float or int32 values when thresholds are met. One-instruction mods can use hardware breakpoints without writing to the target app’s memory; the FAQ says a Mac processor allows six at a time. Keyboard shortcuts can trigger one or several mods, with audible cues. Setups can be saved and shared as portable .pro files, with built-in or password encryption. Bytes Diff scans for memory changes, and Memory Locator searches for hex patterns. Users can enter raw hex or ARM64 assembly, which ProMod assembles, and disassemble surrounding instructions. The Mac app requires an Apple Silicon Mac with macOS 12.0 or later; Intel Macs are unsupported. ProMod Mobile runs on non-jailbroken iOS devices but requires injecting libProModMobile.dylib with Sideloadly or a similar tool. The maker describes it for debugging, learning, single-player, and offline use.