PINOC vs XR Animator
PINOC
viggle.aiXR Animator
sao.animetheme.comSide by side
| Figure | PINOC | XR Animator |
|---|---|---|
| Price from | $7.99/mo | $3/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | Yes |
| API | Yes | — |
| Self-hosted | — | Yes |
| Plans published | 4 | 3 |
| Spec score · AI Motion Capture Software | 8.1 (#13) | 8.6 (#5) |
| Integrations | The maker lists Blender, Unreal Engine, Maya, Unity, Cinema 4D, and Houdini as compatible tools. | In Electron mode, VMC protocol can animate models in VMC-enabled applications such as VSeeFace, VNyan, and Warudo. |
Plans
XR Animator
- Free public versionFree
- Silver Supporter$3 a month
- Gold Supporter$10 a month
In their own words
PINOC
PINOC turns ordinary video into 3D skeletal animation, using footage from a phone, webcam, or screen recording. A webcam or smartphone can capture one person’s full body without a suit or sensors. The maker says a capture takes about a minute and returns motion on a 65-bone Mixamo-named skeleton, with FBX and GLB export for 3D pipelines. It lists Blender, Unreal Engine, Maya, Unity, Cinema 4D, and Houdini as compatible tools. PINOC also provides image-to-3D characters, text-to-3D motion, and automatic rigging for uploaded models. Its page describes video-to-mocap and text-to-motion APIs, plus an MCP server for Claude, Cursor, and other compatible agents. The maker recommends an unobstructed person, full-body framing, and adequate lighting. Viggle says extracted features are discarded after generation and face data is neither stored nor shared. It may use submitted images and generated content to improve services, but excludes API and paid-user content from model training without prior written consent. PINOC has a free plan; paid plans are listed from $12.99/mo.
XR Animator
XR Animator is a free tool for driving MMD or VRM 3D avatars from pose input. It uses MediaPipe and TensorFlow.js to detect poses from webcam video, and supports face, full-body, and combined face, body, and hand tracking. Full-body tracking can use a webcam or an image or video file. Face tracking supports 52 ARKit-compatible blendshapes. Users can record motion capture, export VMD, BVH, and glTF motion, and load VMD, FBX, and BVH motion files; FBX or BVH motion can also be exported to VMD. The scene can include 2D images or video, 3D panoramas, and .x or .glb objects. The web app works in major desktop and smartphone browsers, while Electron apps are available for Windows, Linux, and macOS. Android Chrome supports augmented reality. VMC protocol support and a frameless transparent background for capture apps are limited to Electron mode. The project notes that smartphones with limited processing power may be better suited to face tracking alone.