PixelLab vs PocketByte Studio
PixelLab
pixellab.aiPocketByte Studio
pocketbyte.ioSide by side
| Figure | PixelLab | PocketByte Studio |
|---|---|---|
| Price from | $12/mo | — |
| Free plan | — | — |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | — |
| Plans published | 5 | 0 |
| Spec score · AI Game Asset Generators | 8.2 (#10) | 7.0 (#25) |
| Commercial use | The FAQ says generated images may be used commercially, with the restriction that users must not train new models with them. | The Asset Generator page says Pro plan assets are cleared for commercial use. |
| Security | Its privacy policy says it uses access controls and regular security assessments as reasonable measures to protect information. | The privacy policy says PocketByte uses encrypted data transmission, secure database access controls, and regular security reviews. |
| Support | Enterprise inquiries receive a reply within 1–3 business days, while the paid plans list Discord support or priority support depending on tier. | The maker lists [email protected] for support and privacy questions. |
Plans
PixelLab
- Free trialFree
- Tier 1: Pixel Apprentice$12 a month
- Tier 2: Pixel Artisan$24 a month
- Tier 3: Pixel Architect$50 a month
- EnterprisePriced on request
In their own words
PixelLab
PixelLab generates 2D pixel art assets for games, including characters, animations, environments, maps, tilesets, textures, and interface elements. Character animation can be created from text prompts, skeleton controls, or an automatic character creator. It can produce four- or eight-direction views of characters and objects for isometric and top-down games, while inpainting tools let users edit images with the aim of preserving their style. The service is available on Android, iOS, Linux, macOS, Windows, and the web, with API access, an Aseprite extension, an in-browser Pixelorama editor, and an MCP toolkit for AI coding assistants. PixelLab says its models run on cloud GPUs, so a high-performance computer or strong graphics card is not required. It also says it does not use user content to train its models and does not store images unless a specific tool or documentation says otherwise. The free trial offers 40 fast generations, then five slower generations daily, up to 200×200 images, and no map tools. Paid plans start at $12 a month.
PocketByte Studio
PocketByte Studio has no write-up on Specifiction yet; its figures are above.