PixelLab vs Spritefy
PixelLab
pixellab.aiSpritefy
spritefy.comSide by side
| Figure | PixelLab | Spritefy |
|---|---|---|
| Price from | $12/mo | €19/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Plans published | 5 | 6 |
| Spec score · AI Game Asset Generators | 8.2 (#10) | 7.8 (#15) |
| Commercial use | The FAQ says generated images may be used commercially, with the restriction that users must not train new models with them. | Free generated outputs are for personal or non-commercial use, while Starter and Pro include commercial usage. |
| Editing | Its editing tools use inpainting to modify images while maintaining style consistency with the original. | Its visual editor includes palettes, pixel output, borders, and export-size controls. |
| Integrations | PixelLab offers an Aseprite extension, an in-browser Pixelorama editor, API access, and an MCP toolkit for AI coding assistants. | Spritefy says its MCP connection supports creating and exporting through Claude, ChatGPT, Cursor, and Codex. |
| Product | PixelLab generates pixel art assets for games, including characters, animations, environments, maps, tilesets, textures, and UI elements. | Spritefy generates game-ready sprites, sprite sheets, tiles, props, backgrounds, 3D assets, animations, sound effects, and music loops from prompts. |
| Security | Its privacy policy says it uses access controls and regular security assessments as reasonable measures to protect information. | Spritefy says it uses organizational and technical measures such as access controls, authentication, transport security, logging, and infrastructure protections, but does not guarantee complete security. |
| Support | Enterprise inquiries receive a reply within 1–3 business days, while the paid plans list Discord support or priority support depending on tier. | Spritefy lists community support for Free, standard support for Starter, and priority support for Pro; its contact page says responses usually arrive within one business day. |
Plans
PixelLab
- Free trialFree
- Tier 1: Pixel Apprentice$12 a month
- Tier 2: Pixel Artisan$24 a month
- Tier 3: Pixel Architect$50 a month
- EnterprisePriced on request
Spritefy
- FreeFree
- Sketch Pack€12, paid once
- Starter€19 a month
- Production Pack€35, paid once
- Pro€39 a month
- Studio Pack€89, paid once
In their own words
PixelLab
PixelLab generates 2D pixel art assets for games, including characters, animations, environments, maps, tilesets, textures, and interface elements. Character animation can be created from text prompts, skeleton controls, or an automatic character creator. It can produce four- or eight-direction views of characters and objects for isometric and top-down games, while inpainting tools let users edit images with the aim of preserving their style. The service is available on Android, iOS, Linux, macOS, Windows, and the web, with API access, an Aseprite extension, an in-browser Pixelorama editor, and an MCP toolkit for AI coding assistants. PixelLab says its models run on cloud GPUs, so a high-performance computer or strong graphics card is not required. It also says it does not use user content to train its models and does not store images unless a specific tool or documentation says otherwise. The free trial offers 40 fast generations, then five slower generations daily, up to 200×200 images, and no map tools. Paid plans start at $12 a month.
Spritefy
Spritefy generates game assets from prompts, including sprites, sprite sheets, tiles, props, backgrounds, 3D assets, animations, sound effects, and music loops. Its visual editor provides controls for palettes, pixel output, borders, and export size. For animation, users can select a motion, adjust frames and speed, and export a loop through a sprite-sheet workflow. Audio Studio generates sound effects, music loops, and voices. The service is available on the web and through an API; its MCP connection supports creating and exporting through Claude, ChatGPT, Cursor, and Codex. Listed export targets include Unity, Godot, Unreal Engine, GameMaker, and RPG Maker. Spritefy positions itself for indie game developers. Free provides 150 one-time starter credits, one active generation, public outputs, PNG exports, and personal or non-commercial use. Starter costs €19 a month and adds private assets, commercial usage, animation and audio generation, and 90-day asset history. The operator is Brombach Technologies GmbH, based in Mannheim, Germany.