PlayFab vs Rawbbit
PlayFab
developer.microsoft.comRawbbit
rawbbit.oneSide by side
| Figure | PlayFab | Rawbbit |
|---|---|---|
| Price from | $99/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 5 | 2 |
| Spec score · Game Analytics Software | 8.9 (#2) | 7.5 (#24) |
| Analytics | PlayStream supplies a real-time and historical event stream with rules, filtering, search and exports to Azure Blob Storage or Amazon S3. | The stack includes ready-to-use dashboards for retention, revenue, level progression, funnels, and cohorts. |
| Intended users | Microsoft describes PlayFab as serving game developers, from indie titles to AAA franchises. | Rawbbit targets game studios seeking analytics they can own, especially teams that want designers and producers to get answers without a data engineer. |
| Product | PlayFab provides backend services for live games and connects players across platforms. | Rawbbit is an open-source game analytics pipeline that collects game events and serves them through dashboards, SQL, and AI agents. |
| Security | Microsoft says developer sign-in migration adds MFA, conditional access, encryption and single sign-on through Microsoft accounts. | The MCP analytics interface is read-only, and optional code access is read-only and can be scoped to selected systems or level packs. |
| Support | PlayFab describes ticketed support and 24/7 emergency escalations, with real-time service health at status.playfab.com. | The maker offers setup and maintenance services and invites prospective users to book a demo or contact [email protected]. |
Plans
PlayFab
- Free to StartFree
- Standard Plan$99 a month
- Premium Plan$1,999 a month
- Enterprise PlanPriced on request
- Pay-as-you-goFree
In their own words
PlayFab
PlayFab provides managed backend services for live games and connects players across platforms. Its player services include identity, groups, friends, chat, profiles, stats, game saves and shared data, alongside competitive leaderboards and multiplayer networking. Live-operations tools support remote gameplay tuning, real-time player segmentation and A/B testing. Economy and user-generated-content tools cover virtual economies, live offers, monetization and built-in moderation. Game Data Stream can monitor player activity, analyze retention and revenue, and export raw data. The product lists Unreal and Unity SDKs, custom-engine language support, and integrations including Xbox, Steam, PlayStation, Nintendo Switch, App Store and Google Play. Development Mode is free and permits up to 1,000 lifetime player account creations per title, with up to 10 titles per account. Free to Start costs nothing. Standard Plan costs $99 a month; Premium Plan costs $1,999 a month.