PlayFab vs ToxMod
PlayFab
developer.microsoft.comToxMod
tox.modulate.aiSide by side
| Figure | PlayFab | ToxMod |
|---|---|---|
| Price from | $99/mo | $5,000/mo |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | — |
| Plans published | 5 | 5 |
| Spec score · Social Media Moderation Software | 9.0 (#1) | 7.6 (#19) |
| Product | PlayFab provides backend services for live games and connects players across platforms. | ToxMod is a proactive, voice-native moderation solution for games that helps studios uncover toxicity and moderate voice chat in real time. |
| SDK platforms | The PlayFab Services SDK documentation lists Windows, iOS, macOS, Android, Linux, PlayStation, and Nintendo Switch support, with GDK support for Xbox and Windows. | Precompiled server libraries are listed for x86_64 Windows 10, macOS 10.15 and later, and Linux. |
| Support | PlayFab describes ticketed support and 24/7 emergency escalations, with real-time service health at status.playfab.com. | The pricing page lists data insight support as available on Starter, Epic, and Legendary, and lists single-tenant support for Custom. |
Plans
PlayFab
- Free to StartFree
- Standard Plan$99 a month
- Premium Plan$1,999 a month
- Enterprise PlanPriced on request
- Pay-as-you-goFree
ToxMod
- Epic$5,000 a month
- Legendary$10,000 a month
- Mythic$20,000 a month
- CustomPriced on request
- StarterPrice not published
In their own words
PlayFab
PlayFab provides managed backend services for live games and connects players across platforms. Its player services include identity, groups, friends, chat, profiles, stats, game saves and shared data, alongside competitive leaderboards and multiplayer networking. Live-operations tools support remote gameplay tuning, real-time player segmentation and A/B testing. Economy and user-generated-content tools cover virtual economies, live offers, monetization and built-in moderation. Game Data Stream can monitor player activity, analyze retention and revenue, and export raw data. The product lists Unreal and Unity SDKs, custom-engine language support, and integrations including Xbox, Steam, PlayStation, Nintendo Switch, App Store and Google Play. Development Mode is free and permits up to 1,000 lifetime player account creations per title, with up to 10 titles per account. Free to Start costs nothing. Standard Plan costs $99 a month; Premium Plan costs $1,999 a month.
ToxMod
ToxMod is a voice-chat moderation system for game studios. It analyzes voice conversations in real time, assessing tone, context, and perceived intention with machine learning and AI, then sends harmful language and severe toxicity to moderators. Listed detection capabilities include extremist language and correlation with user reports. It supports eighteen languages, proximity voice chat, all VoIP providers including Vivox, and every gaming platform, including Nintendo Switch. Studios can use its server-side SDK to copy mono-channel Opus packets from player audio streams and upload Ogg Opus files for analysis; prioritized results appear in a web console. Precompiled server libraries are listed for x86_64 Windows 10, macOS 10.15 and later, and Linux. Modulate says its AWS Virtual Private Cloud services encrypt traffic and stored data, delete live-operations data by default after 35 days, and do not generate or store voiceprints. A free plan is listed; paid plans start at $5,000 per month. Epic costs $5,000 monthly and includes 50,000 voice hours and all scoring categories. Integration is described as taking less than a day.