Playtesting.games vs Poki Playtesting
Playtesting.games
playtesting.gamesPoki Playtesting
developers.poki.comSide by side
| Figure | Playtesting.games | Poki Playtesting |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Android | Yes | — |
| Plans published | 3 | 1 |
| Spec score · Game Testing Software | 7.2 (#14) | 8.0 (#8) |
| Spec score · Game Playtesting Platforms | 7.3 (#20) | 8.0 (#11) |
| Support | The site offers an on-demand UX report by games user researcher Steve Bromley. | Account security breaches can be reported to [email protected]. |
Plans
Playtesting.games
- Level 1$295, paid once
- Level 2$345, paid once
- Level 3$445, paid once
In their own words
Playtesting.games
Playtesting.games has no write-up on Specifiction yet; its figures are above.
Poki Playtesting
Poki Playtesting is a free web service for game developer teams that want player feedback, bug findings, and design checks. Poki supplies players, devices, and tracking tools, while developers choose test devices and audience categories. Uploaded web builds or prototypes can come from any development stage, subject to content moderation; Poki recommends builds that work on desktop, mobile, and tablet. Each playtest returns 10 recordings containing button inputs, console output, session duration, country, and device type. Players join through a Mystery Tile and must consent to recording. After 10 recordings are watched, a player fit test can measure playtime with 500 players, usually in about five hours and up to twice daily. A web fit test presents the game on Poki category pages to around 10,000 players and measures click-through rate, average time on page, and conversion to play over roughly seven days. Poki for Developers provides upload, analysis, updating, and recording review tools. Supported workflows cover engines including Unity, Godot, Phaser, GameMaker, and others. Tests are free and repeatable, but uploading does not guarantee testing or platform placement.