PonyDebugger vs UDB
PonyDebugger
github.comUDB
undo.ioSide by side
| Figure | PonyDebugger | UDB |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | — |
| macOS | Yes | — |
| Linux | — | Yes |
| iOS | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Debuggers | 8.2 (#7) | 7.6 (#16) |
| Purpose | PonyDebugger is a client library and gateway server that uses Chrome Developer Tools to debug an application's network traffic and managed object contexts. | UDB is an interactive time travel debugger for Linux C/C++ that records program execution so developers can replay it and inspect state. |
| Setup | Use requires integrating the client into the app and connecting it to the gateway server; the quick start requires Xcode Command Line Tools. | Undo says UDB requires no compilation or build changes and no kernel or system configuration. |
Plans
In their own words
PonyDebugger
PonyDebugger is a free remote debugging toolset for native iOS apps. An app-side client connects to a gateway server, which presents debugging views through Chrome Developer Tools. Network traffic can be routed through a proxy for inspection in Chrome’s Network tools, including HTTPS; the client automatically proxies requests using NSURLConnection and NSURLSession. Developers can register managed object contexts and browse Core Data entities and objects, though these stores are read-only. The view hierarchy display can highlight matching views, edit displayed attributes, and remove nodes. Remote logging supports text and recursive inspection of object properties. Setup requires integrating the client and connecting it to the gateway; the quick start requires Xcode Command Line Tools. The gateway serves Chrome Developer Tools on localhost port 9000 by default, and can be configured for access from another device or computer. The iOS client requires iOS 5.0 or above. The project is Apache License 2.0; its README warns that automatic forwarding of all network traffic swizzles private API methods and should be limited to debug builds.