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Power64 vs VirtualC64

Power64

infinite-loop.at

VirtualC64

dirkwhoffmann.github.io

Side by side

FigurePower64VirtualC64
Price from—Free
Free plan—Yes
Free trialYes—
Open source——
Web—Yes
macOSYesYes
Plans published21
Spec score · Commodore 64 Emulators8.3 (#4)7.9 (#9)
DocumentationThe online manual covers installation, media formats, devices, troubleshooting, monitor commands, BASIC, custom chips and file formats.The official documentation describes the public API for developers incorporating the emulation core into their own projects.
HeadquartersMödling, AustriaKarlsruhe, Germany
Input devicesThe emulator supports keyboard mapping, USB joysticks, mouse, paddles, lightpen and gamepads.Joystick input can use keyboard emulation or an external USB joystick; the site also names Sony DualShock 4 controllers and the RetroFun! USB adapter as supported.
PurposePower64 emulates the Commodore 64 so users can run C64 software on an Apple Macintosh.VirtualC64 turns an Apple Macintosh into a Commodore 64 emulator.
SupportThe download page provides the author's support email and says he will try to help with download problems, including by sending Power64 by email.The official site links to GitHub Issues and Discussions for the project.

Plans

Power64

  • Power64 registration$30, paid once
  • Power64 single user license$32, paid once

Power64 pricing →

VirtualC64

  • VirtualC64Free

VirtualC64 pricing →

In their own words

Power64

Power64 emulates the Commodore 64 for running C64 software on an Apple Macintosh. It models the MOS 6510 processor, including illegal opcodes, and provides cycle-precise VIC video features and SID sound with a reSID interface. Drive emulation covers 1541, 1571, and 1581 systems, alongside disk and tape images including D64, X64, G41, D71, D81, T64, TAP, and Lynx. Macintosh access supports C64 and P00 files. Input options include USB or mapped keyboard joysticks, mouse, paddles, and lightpen. Users can mount disks by drag and drop, copy files among disks, tapes, and the Mac hard disk, use the built-in monitor/debugger, and run multiple C64 instances. Version 4.9.5 targets PowerPC and runs on Intel Macs only through Rosetta; it does not work on OS X 10.7. The unregistered version allows ten-minute sessions. Registration costs $32, paid once.

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VirtualC64

VirtualC64 turns an Apple Macintosh into a Commodore 64 emulator, supporting PAL and NTSC systems with emphasis on PAL accuracy and cycle-accurate emulation. It includes a built-in debugger and supports the PAL C64, NTSC C64, C64 II PAL, and C64 II NTSC variants. Media formats include D64, T64, PRG, P00, G64, TAP, and CRT. Joystick input can come from the keyboard or an external USB device; named options include Sony DualShock 4 controllers and the RetroFun! USB adapter for original Commodore joysticks. VirtualC64 is free and open source under the GNU General Public License, while its CPU core uses the MIT license. The core is designed for WebAssembly and can run in a browser, although macOS is the listed supported platform. On first launch, users are prompted to add four ROM images, which are not pre-installed because their copyright status is unclear. Recent versions include free ROM replacements from the Mega65 project, installable through the ROM configuration panel.

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